Beispiel #1
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 public Client()
 {
     dataSerializer       = DPSManager.GetDataSerializer <ProtobufSerializer>();
     dataProcessors       = new List <DataProcessor>();
     dataProcessorOptions = new Dictionary <string, string>();
     getInfo();
 }
Beispiel #2
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        /// <summary>
        /// On load initialise the example
        /// </summary>
        public override void ViewDidLoad()
        {
            base.ViewDidLoad();

            //Subscribe to the keyboard events
            NSNotificationCenter.DefaultCenter.AddObserver(UIKeyboard.DidHideNotification, HandleKeyboardDidHide);
            NSNotificationCenter.DefaultCenter.AddObserver(UIKeyboard.DidShowNotification, HandleKeyboardDidShow);

            //Remove the keyboard if the screen is tapped
            var tap = new UITapGestureRecognizer();

            tap.AddTarget(() =>
            {
                this.View.EndEditing(true);
            });
            this.View.AddGestureRecognizer(tap);

            //Create the chat application instance
            ChatApplication = new ChatAppiOS(ChatHistory, MessageBox);

            //Uncomment this line to enable logging
            //EnableLogging();

            //Set the default serializer to Protobuf
            ChatApplication.Serializer = DPSManager.GetDataSerializer <NetworkCommsDotNet.DPSBase.ProtobufSerializer>();

            //Get the initial size of the chat view
            ChatApplication.OriginalViewSize = ChatView.Frame;

            //Print out the application usage instructions
            ChatApplication.PrintUsageInstructions();

            //Initialise comms to add the necessary packet handlers
            ChatApplication.RefreshNetworkCommsConfiguration();
        }
        private void InitNetworkComms()
        {
            _targetClientDaemonConnection   = new List <ConnectionInfo>();
            _targetManagingSystemConnection = new List <ConnectionInfo>();

            DataSerializer              dataSerializer       = DPSManager.GetDataSerializer <ProtobufSerializer>();
            List <DataProcessor>        dataProcessors       = new List <DataProcessor>();
            Dictionary <string, string> dataProcessorOptions = new Dictionary <string, string>();

            SendReceiveOptions noCompressionSRO = new SendReceiveOptions(dataSerializer, new List <DataProcessor>(), dataProcessorOptions);

            //dataProcessors.Add(DPSManager.GetDataProcessor<QuickLZCompressor.QuickLZ>());
            dataProcessors.Add(DPSManager.GetDataProcessor <SharpZipLibCompressor.SharpZipLibGzipCompressor>());
            NetworkComms.DefaultSendReceiveOptions = new SendReceiveOptions(dataSerializer, dataProcessors, dataProcessorOptions);
            NetworkComms.DefaultSendReceiveOptions.IncludePacketConstructionTime = true;
            NetworkComms.DefaultSendReceiveOptions.ReceiveHandlePriority         = QueueItemPriority.AboveNormal;

            List <ConnectionListenerBase> ClientDaemonListenList   = Connection.StartListening(ConnectionType.TCP, new IPEndPoint(IPAddress.Any, 20018)); // listen on 20018 for client daemon
            List <ConnectionListenerBase> ManagingSystemListenList = Connection.StartListening(ConnectionType.TCP, new IPEndPoint(IPAddress.Any, 20019)); // listen on 20019 for managing system

            ClientDaemonListenList.ForEach(x => x.AppendIncomingPacketHandler <VRCommand>("Command", HandleIncomingCommandClientDaemon));
            ManagingSystemListenList.ForEach(x => x.AppendIncomingPacketHandler <VRCommandServer>("Command", HandleIncomingCommandManagingSystem));


            NetworkComms.AppendGlobalConnectionEstablishHandler(HandleClientConnectionEstablished);
            NetworkComms.AppendGlobalConnectionCloseHandler(HandleClientConnectionClosed);

            NetworkComms.ConnectionListenModeUseSync = true;
        }
Beispiel #4
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        private Client()
        {
            NetworkComms.DisableLogging();

            NetworkComms.IgnoreUnknownPacketTypes = true;
            var serializer = DPSManager.GetDataSerializer <ProtobufSerializer>();

            NetworkComms.DefaultSendReceiveOptions.DataProcessors.Add(
                DPSManager.GetDataProcessor <RijndaelPSKEncrypter>());
            NetworkComms.DefaultSendReceiveOptions = new SendReceiveOptions(serializer,
                                                                            NetworkComms.DefaultSendReceiveOptions.DataProcessors, NetworkComms.DefaultSendReceiveOptions.Options);

            RijndaelPSKEncrypter.AddPasswordToOptions(NetworkComms.DefaultSendReceiveOptions.Options, Utility.PSK);

            NetworkComms.AppendGlobalIncomingPacketHandler <Ping>(Ping.Header, PingHandler);
            NetworkComms.AppendGlobalIncomingPacketHandler <ClassInfo>(ClassInfo.Header, ClassInfoHandler);
            NetworkComms.AppendGlobalIncomingPacketHandler <InstructorLogin>(InstructorLogin.Header, InstructorLoginHandler);
            NetworkComms.AppendGlobalIncomingPacketHandler <ClientInfo>(ClientInfo.Header, ClientInfoHandler);
            PeerDiscovery.EnableDiscoverable(PeerDiscovery.DiscoveryMethod.UDPBroadcast);

            PeerDiscovery.OnPeerDiscovered += OnPeerDiscovered;

            //NetworkComms.AppendGlobalIncomingPacketHandler<byte[]>("PartialFileData", IncomingPartialFileData);

            //NetworkComms.AppendGlobalIncomingPacketHandler<SendInfo>("PartialFileDataInfo",
            //    IncomingPartialFileDataInfo);

            //NetworkComms.AppendGlobalConnectionCloseHandler(OnConnectionClose);

            PeerDiscovery.DiscoverPeersAsync(PeerDiscovery.DiscoveryMethod.UDPBroadcast);
        }
Beispiel #5
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        public ServerForm()
        {
            InitializeComponent();
            Control.CheckForIllegalCrossThreadCalls = false;
            button1.Click    += button1_Click;
            this.FormClosing += ServerForm_FormClosing;
            UDPListening();
            timer = new System.Timers.Timer
            {
                Interval  = 100,
                AutoReset = true
            };
            timer.Elapsed += Timer_Elapsed;
            timer.Start();
            List <DataProcessor> pros = new List <DataProcessor>
            {
                DPSManager.GetDataProcessor <RijndaelPSKEncrypter>()
            };
            Dictionary <string, string> options = new Dictionary <string, string>
            {
                { "RijndaelPSKEncrypter_PASSWORD", "password" }
            };

            NetworkComms.DefaultSendReceiveOptions = new SendReceiveOptions(DPSManager.GetDataSerializer <ProtoSerializer>(), pros, options);

            //NetworkComms.DefaultSendReceiveOptions.DataProcessors.Add(DPSManager.GetDataProcessor<RijndaelPSKEncrypter>());
            //RijndaelPSKEncrypter.AddPasswordToOptions(NetworkComms.DefaultSendReceiveOptions.Options, "password");
        }
Beispiel #6
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        public void Run()
        {
            NetworkComms.AppendGlobalIncomingPacketHandler <string>("Message", PrintIncomingMessage);
            NetworkComms.AppendGlobalIncomingPacketHandler <Protocol>("Protocol", HandleIncomingProtocol);
            NetworkComms.AppendGlobalIncomingPacketHandler <HandShake>("HandShake", HandleIncomingHandShake);
            NetworkComms.AppendGlobalConnectionCloseHandler(HandleConnectionClosed);
            this.Serializer = DPSManager.GetDataSerializer <ProtobufSerializer>();

            NetworkComms.DefaultSendReceiveOptions = new SendReceiveOptions(Serializer, NetworkComms.DefaultSendReceiveOptions.DataProcessors, NetworkComms.DefaultSendReceiveOptions.Options);

            Connection.StartListening(ConnectionType.TCP, new IPEndPoint(IPAddress.Any, 0));
            Console.WriteLine("Server listening for TCP connection on:");
            foreach (IPEndPoint l in Connection.ExistingLocalListenEndPoints(ConnectionType.TCP))
            {
                Console.WriteLine("{0}:{1}", l.Address, l.Port);
            }
            lastServerIPEndPoint = (IPEndPoint)Connection.ExistingLocalListenEndPoints(ConnectionType.TCP).Last();
            while (true)
            {
                if (Clients.Count() == 2)
                {
                    game = new SPoker(Clients.Last(), Clients.First());
                    game.Start();
                }
                Thread.Sleep(200);
            }

            //NetworkComms.Shutdown();
        }
Beispiel #7
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        //  private static bool Emulator;



        public static void Start()
        {
            if (_started)
            {
                return;
            }
            _started = true;

            NetworkComms.EnableLogging(new LiteLogger(LiteLogger.LogMode.ConsoleOnly));

            NetworkComms.IgnoreUnknownPacketTypes = true;
            var serializer = DPSManager.GetDataSerializer <NetworkCommsDotNet.DPSBase.ProtobufSerializer>();

            NetworkComms.DefaultSendReceiveOptions = new SendReceiveOptions(serializer,
                                                                            NetworkComms.DefaultSendReceiveOptions.DataProcessors, NetworkComms.DefaultSendReceiveOptions.Options);

            NetworkComms.AppendGlobalIncomingPacketHandler <ServerInfo>(ServerInfo.GetHeader(), ServerInfoReceived);

            PeerDiscovery.EnableDiscoverable(PeerDiscovery.DiscoveryMethod.UDPBroadcast);

            PeerDiscovery.OnPeerDiscovered += OnPeerDiscovered;
            Connection.StartListening(ConnectionType.UDP, new IPEndPoint(IPAddress.Any, 0));

            PeerDiscovery.DiscoverPeersAsync(PeerDiscovery.DiscoveryMethod.UDPBroadcast);
        }
Beispiel #8
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        private void InitNetworkComms()
        {
            DataSerializer              dataSerializer       = DPSManager.GetDataSerializer <ProtobufSerializer>();
            List <DataProcessor>        dataProcessors       = new List <DataProcessor>();
            Dictionary <string, string> dataProcessorOptions = new Dictionary <string, string>();

            dataProcessors.Add(DPSManager.GetDataProcessor <SharpZipLibCompressor.SharpZipLibGzipCompressor>());
            NetworkComms.DefaultSendReceiveOptions = new SendReceiveOptions(dataSerializer, dataProcessors, dataProcessorOptions);
            NetworkComms.DefaultSendReceiveOptions.IncludePacketConstructionTime = true;
            NetworkComms.DefaultSendReceiveOptions.ReceiveHandlePriority         = QueueItemPriority.AboveNormal;


            List <ConnectionListenerBase> GameSelectorUIListenList = Connection.StartListening(ConnectionType.TCP, new IPEndPoint(IPAddress.Loopback, 20015)); // listen on 20015 for local UI client
            List <ConnectionListenerBase> DashboardListenList      = Connection.StartListening(ConnectionType.TCP, new IPEndPoint(IPAddress.Loopback, 20016)); // listen on 20016 for local Dashboard client

            GameSelectorUIListenList.ForEach(x => x.AppendIncomingPacketHandler <VRCommand>("Command", HandleIncomingCommandClientUI));
            DashboardListenList.ForEach(x => x.AppendIncomingPacketHandler <VRCommand>("Command", HandleIncomingCommandDashboard));

            NetworkComms.AppendGlobalConnectionEstablishHandler(HandleGlobalConnectionEstablished);
            NetworkComms.AppendGlobalConnectionCloseHandler(HandleGlobalConnectionClosed);

            IPEndPoint ip = IPTools.ParseEndPointFromString(Utility.GetCoreConfig("ServerIPPort"));

            _targetServerConnectionInfo = new ConnectionInfo(ip, ApplicationLayerProtocolStatus.Enabled);
        }
Beispiel #9
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    private void InitConnection()
    {
        string serverAddress;

        DataSerializer              dataSerializer       = DPSManager.GetDataSerializer <ProtobufSerializer>();
        List <DataProcessor>        dataProcessors       = new List <DataProcessor>();
        Dictionary <string, string> dataProcessorOptions = new Dictionary <string, string>();

        dataProcessors.Add(DPSManager.GetDataProcessor <SharpZipLibCompressor.SharpZipLibGzipCompressor>());

        NetworkComms.DefaultSendReceiveOptions = new SendReceiveOptions(dataSerializer, dataProcessors, dataProcessorOptions);
        NetworkComms.DefaultSendReceiveOptions.IncludePacketConstructionTime = true;
        NetworkComms.DefaultSendReceiveOptions.ReceiveHandlePriority         = QueueItemPriority.AboveNormal;

        if (IsMainThread)
        {
            NetworkComms.AppendGlobalIncomingPacketHandler <VRCommand>("Command", HandleIncomingCommand);
        }

        SystemConfigs.TryGetValue("ServerIPPort", out serverAddress); // get IP:Port

        IPEndPoint ip = IPTools.ParseEndPointFromString(serverAddress);

        targetServerConnectionInfo = new ConnectionInfo(ip, ApplicationLayerProtocolStatus.Enabled);
    }
Beispiel #10
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        public Server()
        {
            users = new Dictionary <Connection, ConnectedUser>();

            authentication        = new PacketHandling.Authentication(this);
            addNewContact         = new PacketHandling.AddNewContact(this);
            addNewContactResponse = new PacketHandling.AddNewContactResponse(this);
            personalUserUpdate    = new PacketHandling.PersonalUserUpdate(this);
            deleteAndBlockContact = new PacketHandling.DeleteAndBlockContact(this);
            transferMessage       = new PacketHandling.TransferMessage(this);
            transferNudge         = new PacketHandling.TransferNudge(this);
            transferWritingStatus = new PacketHandling.TransferWritingStatus(this);

            accountManager = new AccountManager();

            NetworkComms.AppendGlobalConnectionCloseHandler(HandleConnectionClosed);

            NetworkComms.DefaultSendReceiveOptions = new SendReceiveOptions(DPSManager.GetDataSerializer <ProtobufSerializer>(), NetworkComms.DefaultSendReceiveOptions.DataProcessors, NetworkComms.DefaultSendReceiveOptions.Options);
            if (!NetworkComms.DefaultSendReceiveOptions.DataProcessors.Contains(DPSManager.GetDataProcessor <RijndaelPSKEncrypter>()))
            {
                RijndaelPSKEncrypter.AddPasswordToOptions(NetworkComms.DefaultSendReceiveOptions.Options, Config.Properties.SERVER_ENCRYPTION_KEY);
                NetworkComms.DefaultSendReceiveOptions.DataProcessors.Add(DPSManager.GetDataProcessor <RijndaelPSKEncrypter>());
            }

            NetworkComms.Shutdown();
            Connection.StartListening(ConnectionType.TCP, new IPEndPoint(IPAddress.Any, Config.Properties.SERVER_PORT));

            foreach (IPEndPoint listenEndPoint in Connection.ExistingLocalListenEndPoints(ConnectionType.TCP))
            {
                Program.WriteToConsole("Local End Point: " + listenEndPoint.Address + ":" + listenEndPoint.Port);
            }

            BroadCastContacts(Config.Properties.BROADCAST_INTERVAL);
        }
        private static void InitNetworkComms()
        {
            DataSerializer              dataSerializer       = DPSManager.GetDataSerializer <ProtobufSerializer>();
            List <DataProcessor>        dataProcessors       = new List <DataProcessor>();
            Dictionary <string, string> dataProcessorOptions = new Dictionary <string, string>();

            dataProcessors.Add(DPSManager.GetDataProcessor <SharpZipLibCompressor.SharpZipLibGzipCompressor>());
            NetworkComms.DefaultSendReceiveOptions = new SendReceiveOptions(dataSerializer, dataProcessors, dataProcessorOptions);
            NetworkComms.DefaultSendReceiveOptions.IncludePacketConstructionTime = true;
            NetworkComms.DefaultSendReceiveOptions.ReceiveHandlePriority         = QueueItemPriority.AboveNormal;

            NetworkComms.AppendGlobalIncomingPacketHandler <VRCommandServer>("Command", HandleGlobalIncomingCommand);

            NetworkComms.AppendGlobalConnectionEstablishHandler(HandleGlobalConnectionEstablishEvent);
            NetworkComms.AppendGlobalConnectionCloseHandler(HandleGlobalConnectionCloseEvent);

            IPEndPoint ip = IPTools.ParseEndPointFromString(Utility.GetCoreConfig("ServerIPPort"));

            _targetServerConnectionInfo = new ConnectionInfo(ip, ApplicationLayerProtocolStatus.Enabled);


            _timerPing          = new System.Timers.Timer();
            _timerPing.Elapsed += new ElapsedEventHandler(OnTimerPingEvent);
            _timerPing.Interval = 3000;
            _timerPing.Enabled  = true;
        }
Beispiel #12
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        public void Connect(IPAddress address)
        {
            NetworkComms.RemoveGlobalConnectionCloseHandler(HandleConnectionClosed);

            NetworkComms.Shutdown();

            connectionInfo = new ConnectionInfo(address.ToString(), port);

            if (!packetsAppended)
            {
                NetworkComms.AppendGlobalIncomingPacketHandler <Custom>("Custom", ReceiveCustomPacket);
                NetworkComms.AppendGlobalIncomingPacketHandler <int>(PacketName.ReSessionVerificationResult.ToString(), SessionVerificationResultReceived);
                NetworkComms.AppendGlobalIncomingPacketHandler <string>(PacketName.ReSessionId.ToString(), SessionIdReceived);
                NetworkComms.AppendGlobalIncomingPacketHandler <int>(PacketName.ReLoginResult.ToString(), ReceiveLoginResult);
                NetworkComms.AppendGlobalIncomingPacketHandler <ModuleList>(PacketName.ReModuleList.ToString(), ModuleList);
                NetworkComms.AppendGlobalIncomingPacketHandler <AppFileData>(PacketName.ReAppFile.ToString(), AppFile);
                NetworkComms.AppendGlobalIncomingPacketHandler <GroupList>(PacketName.ReUserGroupList.ToString(), GroupListReceived);
                NetworkComms.AppendGlobalIncomingPacketHandler <int>(PacketName.ReUnauthorized.ToString(), UnAuthorizedReceived);

                packetsAppended = true;
            }

            NetworkComms.AppendGlobalConnectionCloseHandler(HandleConnectionClosed);

            NetworkComms.DefaultSendReceiveOptions = new SendReceiveOptions(DPSManager.GetDataSerializer <ProtobufSerializer>(),
                                                                            NetworkComms.DefaultSendReceiveOptions.DataProcessors, NetworkComms.DefaultSendReceiveOptions.Options);
        }
Beispiel #13
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        public void Start()
        {
            //NetworkCommsDotNet.DPSBase.RijndaelPSKEncrypter.AddPasswordToOptions(NetworkComms.DefaultSendReceiveOptions.Options, "_MASSIVE123");
            Log("Encryption active", 2);
            DataSerializer dataSerializer = DPSManager.GetDataSerializer <ProtobufSerializer>();;

            Log("Data SerializeR:" + dataSerializer.ToString(), UTILITY);
            List <DataProcessor> dataProcessors = new List <DataProcessor>();

            //dataProcessors.Add(DPSManager.GetDataProcessor<QuickLZ>());

            NetworkComms.AppendGlobalConnectionEstablishHandler(HandleConnection);
            NetworkComms.AppendGlobalIncomingPacketHandler <string>("Message", MessageReceived);
            NetworkComms.AppendGlobalConnectionCloseHandler(HandleConnectionClosed);
            NetworkComms.DefaultSendReceiveOptions = new SendReceiveOptions(dataSerializer, NetworkComms.DefaultSendReceiveOptions.DataProcessors, NetworkComms.DefaultSendReceiveOptions.Options);

            IPAddress ip = IPAddress.Parse(ServerIPAddress);

            Connection.StartListening(ConnectionType.TCP, new System.Net.IPEndPoint(ip, ServerPort));
            Log("Listening for TCP messages on:", UTILITY);
            foreach (System.Net.IPEndPoint localEndPoint in Connection.ExistingLocalListenEndPoints(ConnectionType.TCP))
            {
                Log(localEndPoint.Address + ":" + localEndPoint.Port.ToString(), UTILITY);
            }

            Log("Data Directory is:" + Path.Combine(Directory.GetCurrentDirectory(), "data"), UTILITY);

            MExternalIPSniffer.SniffIP();
        }
Beispiel #14
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 /// <summary>
 /// Constructor for the WP8 chat app.
 /// </summary>
 public ChatAppWP8(TextBox currentMessageInputBox, TextBlock chatHistory, ScrollViewer chatHistoryScroller)
     : base("WinPhone8", ConnectionType.TCP)
 {
     this.CurrentMessageInputBox = currentMessageInputBox;
     this.ChatHistory            = chatHistory;
     this.ChatHistoryScroller    = chatHistoryScroller;
     this.Serializer             = DPSManager.GetDataSerializer <ProtobufSerializer>();
 }
 /// <summary>
 /// Constructor for the Android chat app.
 /// </summary>
 public ChatAppAndroid(Context parentContext, TextView chatHistory, AutoCompleteTextView input)
     : base("Android", ConnectionType.TCP)
 {
     this.ParentContext = parentContext;
     this.ChatHistory   = chatHistory;
     this.Input         = input;
     Serializer         = DPSManager.GetDataSerializer <NetworkCommsDotNet.DPSBase.ProtobufSerializer>();
 }
Beispiel #16
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        /// <summary>
        /// Configure connection settings and register packet handlers.
        /// </summary>
        public static void Initialize()
        {
            ConnectionInfo = new ConnectionInfo(IpAddress, port);

            NetworkComms.AppendGlobalIncomingPacketHandler <ModuleList>(
                PacketName.ReModuleList.ToString(), ModuleList);

            NetworkComms.AppendGlobalIncomingPacketHandler <ModuleList>(
                PacketName.ReAllAppList.ToString(), AppList);

            NetworkComms.AppendGlobalIncomingPacketHandler <int>(
                PacketName.ReLoginResult.ToString(), LoginResult);

            NetworkComms.AppendGlobalIncomingPacketHandler <ServiceCommand>(
                PacketName.ReServiceResponse.ToString(), ServiceResponse);

            NetworkComms.AppendGlobalIncomingPacketHandler <ServiceLogList>(
                PacketName.ReServiceLog.ToString(), ServiceLog);

            NetworkComms.AppendGlobalIncomingPacketHandler <int>(
                PacketName.ReRegisterAccount.ToString(), RegisterAccount);

            NetworkComms.AppendGlobalIncomingPacketHandler <AccountList>(
                PacketName.ReAccountList.ToString(), AccountListReceived);

            NetworkComms.AppendGlobalIncomingPacketHandler <GroupList>(
                PacketName.ReUserGroupList.ToString(), GroupListReceived);

            NetworkComms.AppendGlobalIncomingPacketHandler <GenericResponse>(
                PacketName.ReUpdateAccountInformation.ToString(), AccountInformationResponse);

            NetworkComms.AppendGlobalIncomingPacketHandler <GenericResponse>(
                PacketName.ReUpdatePassword.ToString(), PasswordChangeResponse);

            NetworkComms.AppendGlobalIncomingPacketHandler <GenericResponse>(
                PacketName.ReDeleteGroupFromUser.ToString(), DeleteGroupFromUserResponse);

            NetworkComms.AppendGlobalIncomingPacketHandler <GenericResponse>(
                PacketName.ReAddGroupToUser.ToString(), AddGroupToUserReceived);

            NetworkComms.AppendGlobalIncomingPacketHandler <GenericResponse>(
                PacketName.ReDeleteAccount.ToString(), DeleteAccount);

            NetworkComms.AppendGlobalIncomingPacketHandler <GenericResponse>(
                PacketName.ReDeleteGroup.ToString(), DeleteGroup);

            NetworkComms.AppendGlobalIncomingPacketHandler <GenericResponse>(
                PacketName.ReAddGroup.ToString(), AddGroup);

            NetworkComms.AppendGlobalIncomingPacketHandler <GroupList>(
                PacketName.ReAppGroupList.ToString(), AppGroupList);

            NetworkComms.AppendGlobalIncomingPacketHandler <int>(
                PacketName.ReUnauthorized.ToString(), UnAuthorized);

            NetworkComms.DefaultSendReceiveOptions = new SendReceiveOptions(DPSManager.GetDataSerializer <ProtobufSerializer>(),
                                                                            NetworkComms.DefaultSendReceiveOptions.DataProcessors, NetworkComms.DefaultSendReceiveOptions.Options);
        }
        public void SetSendReceiveOptions()
        {
            serializer = DPSManager.GetDataSerializer <ProtobufSerializer>();
            dataProcessors.Add(DPSManager.GetDataProcessor <SharpZipLibGzipCompressor>());
            dataProcessorOptions = new Dictionary <string, string>();

            options = new SendReceiveOptions(serializer, dataProcessors, dataProcessorOptions);
            NetworkComms.DefaultSendReceiveOptions = options;
        }
Beispiel #18
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        /// <summary>
        /// Start listening on port.
        /// </summary>
        public void Start()
        {
            NetworkComms.DefaultSendReceiveOptions = new SendReceiveOptions(DPSManager.GetDataSerializer <ProtobufSerializer>(),
                                                                            NetworkComms.DefaultSendReceiveOptions.DataProcessors, NetworkComms.DefaultSendReceiveOptions.Options);

            NetworkComms.Shutdown();

            Connection.StartListening(ConnectionType.TCP, new IPEndPoint(IPAddress.Any, port));
        }
 public void LoadCardsArray(string fileLocation)
 {
     //cardsArray = (byte[][])SerializeObject.Load(fileLocation);
     //cardsArray = FBPSerialiser.DeserialiseDataObject<byte[][]>(File.ReadAllBytes(fileLocation));
     cardsArray = DPSManager.GetDataSerializer <ProtobufSerializer>().DeserialiseDataObject <byte[][]>(File.ReadAllBytes(fileLocation), new List <DataProcessor>()
     {
         cardsCompressor
     }, new Dictionary <string, string>());
 }
 /// <summary>
 /// Constructor for the WPF chat app.
 /// </summary>
 public ChatAppWPF(TextBlock chatHistory, ScrollViewer scroller, TextBox messagesFrom, TextBox messagesText)
     : base(HostInfo.HostName, ConnectionType.TCP)
 {
     this.ChatHistory  = chatHistory;
     this.Scroller     = scroller;
     this.MessagesFrom = messagesFrom;
     this.MessagesText = messagesText;
     this.Serializer   = DPSManager.GetDataSerializer <ProtobufSerializer>();
 }
        /// <summary>
        /// Serialise the current cache and return a byte array
        /// </summary>
        /// <returns></returns>
        public byte[] Serialise()
        {
            byte[] returnArray;

            startRead();
            returnArray = DPSManager.GetDataSerializer <ProtobufSerializer>().SerialiseDataObject <databaseCache>(this).ThreadSafeStream.ToArray();
            endRead();

            return(returnArray);
        }
Beispiel #22
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 public GVApp(TextBox txtbIP, TextBox txtbPort, TextBox txtbValue, Button btnAdd, Button btnSend, GridControl gridctr)
     : base(HostInfo.HostName, ConnectionType.TCP)
 {
     this.txtbIP     = txtbIP;
     this.txtbPort   = txtbPort;
     this.txtbValue  = txtbValue;
     this.btnAdd     = btnAdd;
     this.btnSend    = btnSend;
     this.gridctr    = gridctr;
     this.Serializer = DPSManager.GetDataSerializer <ProtobufSerializer>();
 }
Beispiel #23
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 public GNApp(TextBox txtbIP, TextBox txtbPort, TextBox txtbClientPort, TextBox txtbReceive, TextBox txtbSend, ComboBox cmbbSend)
     : base(HostInfo.HostName, ConnectionType.TCP)
 {
     this.txtbIP         = txtbIP;
     this.txtbPort       = txtbPort;
     this.txtbClientPort = txtbClientPort;
     this.txtbReceive    = txtbReceive;
     this.txtbSend       = txtbSend;
     this.cmbbSend       = cmbbSend;
     this.Serializer     = DPSManager.GetDataSerializer <ProtobufSerializer>();
 }
Beispiel #24
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 /// <summary>
 /// Saves the current GATracker to disk at the provided location.
 /// </summary>
 /// <param name="saveLocation"></param>
 /// <param name="includeLogFile">If true also saves out a human readable log file</param>
 public void Save(string saveLocation, bool includeLogFile)
 {
     lock (locker)
     {
         File.WriteAllBytes(saveLocation + "\\GATracker.gat", DPSManager.GetDataSerializer <ProtobufSerializer>().SerialiseDataObject <GATracker>(this).ThreadSafeStream.ToArray());
         if (includeLogFile)
         {
             WriteOutLogFile(saveLocation);
         }
     }
 }
 private void SerializationMethod_Checked(object sender, RoutedEventArgs e)
 {
     if ((sender as RadioButton).Content.ToString() == "Protobuf" && (bool)(sender as RadioButton).IsChecked)
     {
         (App.Current as App).ChatApplication.Serializer = DPSManager.GetDataSerializer <ProtobufSerializer>();
     }
     else
     {
         (App.Current as App).ChatApplication.Serializer = DPSManager.GetDataSerializer <JSONSerializer>();
     }
 }
Beispiel #26
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        private void EstablishConnection()
        {
            dataSerializer = DPSManager.GetDataSerializer <JSONSerializer>();

            SelectDataProcessors(out dataProcessors, out dataProcessorOptions);

            NetworkComms.DefaultSendReceiveOptions = new SendReceiveOptions(dataSerializer, dataProcessors, dataProcessorOptions);


            connectionInfo   = new ConnectionInfo("127.0.0.1", 8080);
            newTCPConnection = TCPConnection.GetConnection(connectionInfo);
        }
        /// <summary>
        /// Create a new listener instance
        /// </summary>
        /// <param name="connectionType">The connection type to listen for.</param>
        /// <param name="sendReceiveOptions">The send receive options to use for this listener</param>
        /// <param name="applicationLayerProtocol">If enabled NetworkComms.Net uses a custom
        /// application layer protocol to provide useful features such as inline serialisation,
        /// transparent packet transmission, remote peer handshake and information etc. We strongly
        /// recommend you enable the NetworkComms.Net application layer protocol.</param>
        /// <param name="allowDiscoverable">Determines if the newly created <see cref="ConnectionListenerBase"/> will be discoverable if <see cref="Tools.PeerDiscovery"/> is enabled.</param>
        protected ConnectionListenerBase(ConnectionType connectionType,
                                         SendReceiveOptions sendReceiveOptions,
                                         ApplicationLayerProtocolStatus applicationLayerProtocol,
                                         bool allowDiscoverable)
        {
            if (connectionType == ConnectionType.Undefined)
            {
                throw new ArgumentException("ConnectionType.Undefined is not valid when calling this method.", "connectionType");
            }
            if (sendReceiveOptions == null)
            {
                throw new ArgumentNullException("sendReceiveOptions", "Provided send receive option may not be null.");
            }
            if (applicationLayerProtocol == ApplicationLayerProtocolStatus.Undefined)
            {
                throw new ArgumentException("ApplicationLayerProtocolStatus.Undefined is not valid when calling this method.", "applicationLayerProtocol");
            }

            //Validate SRO options if the application layer protocol is disabled
            if (applicationLayerProtocol == ApplicationLayerProtocolStatus.Disabled)
            {
                if (sendReceiveOptions.Options.ContainsKey("ReceiveConfirmationRequired"))
                {
                    throw new ArgumentException("Attempted to create an unmanaged connection when the provided send receive" +
                                                " options specified the ReceiveConfirmationRequired option. Please provide compatible send receive options in order to successfully" +
                                                " instantiate this unmanaged connection.", "sendReceiveOptions");
                }

                if (sendReceiveOptions.DataSerializer != DPSManager.GetDataSerializer <NullSerializer>())
                {
                    throw new ArgumentException("Attempted to create an unmanaged connection when the provided send receive" +
                                                " options serialiser was not NullSerializer. Please provide compatible send receive options in order to successfully" +
                                                " instantiate this unmanaged connection.", "sendReceiveOptions");
                }

                if (sendReceiveOptions.DataProcessors.Count > 0)
                {
                    throw new ArgumentException("Attempted to create an unmanaged connection when the provided send receive" +
                                                " options contains data processors. Data processors may not be used with unmanaged connections." +
                                                " Please provide compatible send receive options in order to successfully instantiate this unmanaged connection.", "sendReceiveOptions");
                }
            }

            if (NetworkComms.LoggingEnabled)
            {
                NetworkComms.Logger.Info("Created new connection listener (" + connectionType.ToString() + "-" + (applicationLayerProtocol == ApplicationLayerProtocolStatus.Enabled ? "E" : "D") + ").");
            }

            this.ConnectionType = connectionType;
            this.ListenerDefaultSendReceiveOptions = sendReceiveOptions;
            this.ApplicationLayerProtocol          = applicationLayerProtocol;
            this.IsDiscoverable = allowDiscoverable;
        }
Beispiel #28
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 public static GATracker Load(string loadLocation)
 {
     try
     {
         return(DPSManager.GetDataSerializer <ProtobufSerializer>().DeserialiseDataObject <GATracker>(File.ReadAllBytes(Path.Combine(loadLocation, "GATracker.gat"))));
     }
     catch (Exception)
     {
         //If there is an exception we just return a blank tracker
         return(new GATracker());
     }
 }
Beispiel #29
0
 private void UseJSON_Checked(object sender, RoutedEventArgs e)
 {
     if (this.UseProtobuf != null && this.UseProtobuf.IsChecked != null && !(bool)this.UseProtobuf.IsChecked)
     {
         //Update the application and connectionType
         this.UseProtobuf.IsChecked = false;
         this.UseJSON.IsChecked     = true;
         chatApplication.Serializer = DPSManager.GetDataSerializer <JSONSerializer>();
         chatApplication.RefreshNetworkCommsConfiguration();
         chatApplication.AppendLineToChatHistory("Serializer changed to JSON serializer.");
     }
 }
Beispiel #30
0
 /// <summary>
 /// Toggle encryption
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 private void UseEncryptionBox_CheckedToggle(object sender, RoutedEventArgs e)
 {
     if (useEncryptionBox.IsChecked != null && (bool)useEncryptionBox.IsChecked)
     {
         RijndaelPSKEncrypter.AddPasswordToOptions(NetworkComms.DefaultSendReceiveOptions.Options, encryptionKey);
         NetworkComms.DefaultSendReceiveOptions.DataProcessors.Add(DPSManager.GetDataProcessor <RijndaelPSKEncrypter>());
     }
     else
     {
         NetworkComms.DefaultSendReceiveOptions.DataProcessors.Remove(DPSManager.GetDataProcessor <RijndaelPSKEncrypter>());
     }
 }