public ProcessImage(DIsPrefab _dIsPrefab, DReport _dWriteFail, DReport _dNoAddPadding, DReport _dWriteSuccesss, DReport _dAddPadding, DReport _dRepalceNameImage) { m_dIsPrefab = _dIsPrefab; m_dWriteFail = _dWriteFail; m_dNoAddPadding = _dNoAddPadding; m_dWriteSuccesss = _dWriteSuccesss; m_dAddPadding = _dAddPadding; m_dReplaceNameImage = _dRepalceNameImage; }
public PrefabAndUnitySearch(DReportAsset _dReportAsset, DIsPrefab _dIsPrefab) { m_dReportAsset = _dReportAsset; m_dIsPrefab = _dIsPrefab; }