/// <summary>
        /// 从IIS缓存中获取指定Id记录
        /// </summary>
        /// <param name="id">主键Id</param>
        /// <returns>DataAccess.Model.DIVISION</returns>
        public DataAccess.Model.DIVISION GetModelForCache(long id)
        {
            try
            {
                //从缓存中读取指定Id记录
                var model = GetModelForCache(x => x.Id == id);

                if (model == null)
                {
                    //从数据库中读取
                    var tem = DIVISION.SingleOrDefault(x => x.Id == id);
                    if (tem == null)
                    {
                        return(null);
                    }
                    else
                    {
                        //对查询出来的实体进行转换
                        model = Transform(tem);
                        return(model);
                    }
                }
                else
                {
                    return(model);
                }
            }
            catch (Exception e)
            {
                //记录日志
                CommonBll.WriteLog("从IIS缓存中获取DIVISION表记录时出现异常", e);

                return(null);
            }
        }
 /// <summary>
 /// 获取指定Id记录
 /// </summary>
 /// <param name="id">主键Id</param>
 /// <param name="isCache">是否从缓存中读取</param>
 /// <returns>DataAccess.Model.DIVISION</returns>
 public DataAccess.Model.DIVISION GetModel(long id, bool isCache = true)
 {
     //判断是否使用缓存
     if (CommonBll.IsUseCache() && isCache)
     {
         //从缓存中获取List
         var list = GetList();
         if (list == null)
         {
             return(null);
         }
         else
         {
             //在List查询指定主键Id的记录
             return(list.SingleOrDefault(x => x.Id == id));
         }
     }
     else
     {
         //从数据库中直接读取
         var model = DIVISION.SingleOrDefault(x => x.Id == id);
         if (model == null)
         {
             return(null);
         }
         else
         {
             //对查询出来的实体进行转换
             return(Transform(model));
         }
     }
 }
        /// <summary>
        /// 添加与编辑DIVISION记录
        /// </summary>
        /// <param name="page">当前页面指针</param>
        /// <param name="model">DIVISION表实体</param>
        /// <param name="content">更新说明</param>
        /// <param name="isCache">是否更新缓存</param>
        /// <param name="isAddUseLog">是否添加用户操作日志</param>
        public void Save(Page page, DIVISION model, string content = null, bool isCache = true, bool isAddUseLog = true)
        {
            try {
                //保存
                model.Save();

                //判断是否启用缓存
                if (CommonBll.IsUseCache() && isCache)
                {
                    SetModelForCache(model);
                }

                if (isAddUseLog)
                {
                    if (string.IsNullOrEmpty(content))
                    {
                        content = "{0}" + (model.Id == 0 ? "添加" : "编辑") + "DIVISION记录成功,ID为【" + model.Id + "】";
                    }

                    //添加用户访问记录
                    UseLogBll.GetInstence().Save(page, content);
                }
            }
            catch (Exception e) {
                var result = "执行DIVISIONBll.Save()函数出错!";

                //出现异常,保存出错日志信息
                CommonBll.WriteLog(result, e);
            }
        }
        private void DIVIDIR_Click(object sender, EventArgs e)
        {
            DIVISION obj4 = new DIVISION();

            obj4.Div1   = double.Parse(textBox1.Text);
            obj4.Div2   = double.Parse(textBox2.Text);
            label3.Text = obj4.RealizaDIVISION().ToString();
        }
Beispiel #5
0
    private void Start()
    {
        int num;

        QualitySettings.SetQualityLevel(5, true);
        this.costumeOption = HeroCostume.costumeOption;
        this.setup         = this.character.GetComponent <HERO_SETUP>();
        this.setup.init();
        this.setup.myCostume = new HeroCostume();
        this.copyCostume(HeroCostume.costume[2], this.setup.myCostume, false);
        this.setup.myCostume.setMesh2();
        this.setup.setCharacterComponent();
        SEX[] sexArray1 = new SEX[2];
        sexArray1[1]   = SEX.FEMALE;
        this.sexOption = sexArray1;
        this.eyeOption = new int[0x1c];
        for (num = 0; num < 0x1c; num++)
        {
            this.eyeOption[num] = num;
        }
        this.faceOption = new int[14];
        for (num = 0; num < 14; num++)
        {
            this.faceOption[num] = num + 0x20;
        }
        this.glassOption = new int[10];
        for (num = 0; num < 10; num++)
        {
            this.glassOption[num] = num + 0x30;
        }
        this.hairOption = new int[11];
        for (num = 0; num < 11; num++)
        {
            this.hairOption[num] = num;
        }
        this.skinOption = new int[3];
        for (num = 0; num < 3; num++)
        {
            this.skinOption[num] = num + 1;
        }
        this.capeOption = new int[2];
        for (num = 0; num < 2; num++)
        {
            this.capeOption[num] = num;
        }
        DIVISION[] divisionArray1 = new DIVISION[4];
        divisionArray1[1]   = DIVISION.TheGarrison;
        divisionArray1[2]   = DIVISION.TheMilitaryPolice;
        divisionArray1[3]   = DIVISION.TheSurveryCorps;
        this.divisionOption = divisionArray1;
        this.skillOption    = new string[] { "mikasa", "levi", "sasha", "jean", "marco", "armin", "petra" };
        this.CostumeDataToMyID();
        this.freshLabel();
    }
Beispiel #6
0
        public ActionResult Division(Variables n)
        {
            DIVISION divi      = new DIVISION();
            double   resultado = 0;

            if (n.Num2 == 0)
            {
                return(Ok("NO SE PUEDE DIVIDIR ENTRE CERO"));
            }
            resultado = divi.division(n.Num1, n.Num2);

            return(Ok(resultado));
        }
        public static Division ToModel(this DIVISION Table)
        {
            if (Table == null)
            {
                return(null);
            }

            return(new Division()
            {
                Id = Table.Id,
                Descripcion = Table.Descripcion,
                departamentoId = Table.departamentoId,
                Fecha_Creacion = Table.Fecha_Creacion
            });
        }
        /// <summary>
        /// 判断指定主键Id的记录是否存在——在IIS缓存或数据库中查找
        /// </summary>
        /// <param name="id">主键Id</param>
        /// <returns></returns>
        public bool Exist(int id)
        {
            if (id <= 0)
            {
                return(false);
            }

            //判断是否启用缓存
            if (CommonBll.IsUseCache())
            {
                return(Exist(x => x.Id == id));
            }

            //从数据库中查找
            return(DIVISION.Exists(x => x.Id == id));
        }
Beispiel #9
0
 private static int DivisionToInt(DIVISION id)
 {
     if (id == DIVISION.TheGarrison)
     {
         return(0);
     }
     if (id == DIVISION.TheMilitaryPolice)
     {
         return(1);
     }
     if ((id != DIVISION.TheSurveryCorps) && (id == DIVISION.TraineesSquad))
     {
         return(3);
     }
     return(2);
 }
Beispiel #10
0
        /// <summary>
        /// Converts this instance of <see cref="Division"/> to an instance of <see cref="DIVISION"/>.
        /// </summary>
        /// <param name="dto"><see cref="Division"/> to convert.</param>
        public static DIVISION ToTable(this Division dto)
        {
            if (dto == null)
            {
                return(null);
            }

            var entity = new DIVISION();

            entity.Id             = dto.Id;
            entity.Descripcion    = dto.Descripcion;
            entity.departamentoId = dto.departamentoId;
            entity.Fecha_Creacion = DateTime.Now;

            dto.OnEntity(entity);

            return(entity);
        }
Beispiel #11
0
        /// <summary>
        /// Converts this instance of <see cref="DIVISION"/> to an instance of <see cref="Division"/>.
        /// </summary>
        /// <param name="entity"><see cref="DIVISION"/> to convert.</param>
        public static Division ToModel(this DIVISION entity)
        {
            if (entity == null)
            {
                return(null);
            }

            var dto = new Division();

            dto.Id             = entity.Id;
            dto.Descripcion    = entity.Descripcion;
            dto.departamentoId = entity.departamentoId;
            dto.Fecha_Creacion = entity.Fecha_Creacion;

            entity.OnDTO(dto);

            return(dto);
        }
        /// <summary>
        /// 获取数据表中的某个值——从数据库中查询,如果使用了缓存,删除成功后会清空本表的所有缓存记录,然后重新加载进缓存
        /// </summary>
        /// <param name="page">当前页面指针</param>
        /// <param name="expression">条件语句</param>
        /// <param name="isAddUseLog">是否添加用户操作日志</param>
        public void Delete(Page page, Expression <Func <DIVISION, bool> > expression, bool isAddUseLog = true)
        {
            //执行删除
            DIVISION.Delete(expression);

            //判断是否启用缓存
            if (CommonBll.IsUseCache())
            {
                //清空当前表所有缓存记录
                DelAllCache();
                //重新载入缓存
                GetList();
            }

            if (isAddUseLog)
            {
                //添加用户操作记录
                UseLogBll.GetInstence().Save(page, "{0}删除了DIVISION表记录!");
            }
        }
        /// <summary>
        /// 将DIVISION记录实体(SubSonic实体)转换为普通的实体(DataAccess.Model.DIVISION)
        /// </summary>
        /// <param name="model">SubSonic插件生成的实体</param>
        /// <returns>DataAccess.Model.DIVISION</returns>
        public DataAccess.Model.DIVISION Transform(DIVISION model)
        {
            if (model == null)
            {
                return(null);
            }

            return(new DataAccess.Model.DIVISION
            {
                Id = model.Id,
                DIV_ID = model.DIV_ID,
                DIV_NAME = model.DIV_NAME,
                DIV_TYPE = model.DIV_TYPE,
                STOCK_ID = model.STOCK_ID,
                DIV_MEMO = model.DIV_MEMO,
                CRT_DATETIME = model.CRT_DATETIME,
                CRT_USER_ID = model.CRT_USER_ID,
                MOD_DATETIME = model.MOD_DATETIME,
                MOD_USER_ID = model.MOD_USER_ID,
                LAST_UPDATE = model.LAST_UPDATE,
                STATUS = model.STATUS,
            });
        }
Beispiel #14
0
 /// <summary>
 /// Invoked when <see cref="ToTable"/> operation is about to return.
 /// </summary>
 /// <param name="entity"><see cref="DIVISION"/> converted from <see cref="Division"/>.</param>
 static partial void OnEntity(this Division dto, DIVISION entity);
Beispiel #15
0
 /// <summary>
 /// Invoked when <see cref="ToModel"/> operation is about to return.
 /// </summary>
 /// <param name="dto"><see cref="Division"/> converted from <see cref="DIVISION"/>.</param>
 static partial void OnDTO(this DIVISION entity, Division dto);
Beispiel #16
0
        public ActionResult Division_New(DIVISION newDiv)
        {
            try
            {
                BLTServiceCaller serviceCaller = BLTServiceCaller.Instance;
                var request = new RestRequest(Method.POST);

                request.Resource = "/Divisions";
                request.RequestFormat = DataFormat.Xml;
                request.AddHeader("Content-Type", "application/xml");
                //Use extended serializer
                BLTWebSerializer serializer = new BLTWebSerializer();
                request.AddParameter("application/xml", serializer.Serialize<DIVISION>(newDiv), ParameterType.RequestBody);

                DIVISION createdDiv = serviceCaller.Execute<DIVISION>(request);

                return RedirectToAction("../Parts/Index");
            }
            catch (Exception e)
            {
                return View(e.ToString());
            }
        }
Beispiel #17
0
        public ActionResult Division_Edit(int id, DIVISION editedDiv)
        {
            BLTServiceCaller serviceCaller = BLTServiceCaller.Instance;
            var request = new RestRequest(Method.POST);
            request.Resource = "/Divisions/{divisionID}";
            request.RequestFormat = DataFormat.Xml;
            request.AddParameter("divisionID", id, ParameterType.UrlSegment);
            request.AddHeader("X-HTTP-Method-Override", "PUT");

            //Use extended serializer
            BLTWebSerializer serializer = new BLTWebSerializer();
            request.AddParameter("application/xml", serializer.Serialize<DIVISION>(editedDiv), ParameterType.RequestBody);
            DIVISION updatedDiv = serviceCaller.Execute<DIVISION>(request);

            //update the AI and go back to the AI index
            return RedirectToAction("Index");
        }
Beispiel #18
0
    //public enum HIKARI {
    //    NONE    = 0,
    //    TSURU   = 1,
    //    MAKU    = 2,
    //    TSUKI   = 3,
    //    ONO     = 4,
    //    HOUOU   = 5
    //}
    //public enum TANE {
    //    NONE        = 0,
    //    UGUISU      = 1,
    //    HOTOTOGISU  = 2,
    //    YATSUHASHI  = 3,
    //    TYOU        = 4,
    //    INOSISI     = 5,
    //    KARI        = 6,
    //    SAKAZUKI    = 7,
    //    SHIKA       = 8,
    //    TSUBAME     = 9
    //}
    //public enum TANZAKU {
    //    NONE        = 0,
    //    TANZAKU     = 1,
    //    AOTANZAKU   = 2,
    //    AKATANZAKU  = 3
    //}
    //public enum KASU {
    //    NONE    = 0,
    //    KASU1   = 1,
    //    KASU2   = 2,
    //    KASU3   = 3
    //}

    void Start()
    {
        fileName = gameObject.name;

        spriteRenderer = GetComponent <SpriteRenderer>();

        //画像の設定
        image    = new Sprite[2];
        image[0] = spriteRenderer.sprite;
        image[1] = Resources.Load <Sprite>("Hanafuda/Card/Hanafuda_Uramen");
        spriteRenderer.sprite = image[1];

        //画像の名前から、カードの詳細を設定
        var replaceFileName = fileName;

        string[] split_Name = new string[4];

        for (int i = 0; i < split_Name.Length; i++)
        {
            if (i < split_Name.Length - 1)
            {
                var start = replaceFileName.LastIndexOf("_");
                var end   = replaceFileName.Length - 1 - start;

                split_Name[i]   = replaceFileName.Substring(start + 1, end);
                replaceFileName = replaceFileName.Substring(0, start);
            }
            else
            {
                split_Name[i] = replaceFileName;
            }
        }

        for (int i = 0; i < split_Name.Length; i++)
        {
            //Debug.Log(split_Name[i]);
            switch (i)
            {
            case 0:

                switch (split_Name[i])
                {
                case "Hikari":  type = TYPE.HIKARI; break;

                case "Tane": type = TYPE.TANE; break;

                case "Tanzaku": type = TYPE.TANZAKU; break;

                case "Kasu": type = TYPE.KASU; break;

                case "Bake": type = TYPE.BAKE; break;
                }
                break;

            case 1:

                switch (split_Name[i])
                {
                case "Tsuru": division = DIVISION.TSURU; break;

                case "Maku": division = DIVISION.MAKU; break;

                case "Tsuki": division = DIVISION.TSUKI; break;

                case "Ono": division = DIVISION.ONO; break;

                case "Houou": division = DIVISION.HOUOU; break;

                case "Uguisu": division = DIVISION.UGUISU; break;

                case "Hototogisu": division = DIVISION.HOTOTOGISU; break;

                case "Yatsuhashi": division = DIVISION.YATSUHASHI; break;

                case "Kari": division = DIVISION.KARI; break;

                case "Sakazuki": division = DIVISION.SAKAZUKI; break;

                case "Tsubame": division = DIVISION.TSUBAME; break;

                case "Inosisi": division = DIVISION.INOSISI; break;

                case "Shika": division = DIVISION.SHIKA; break;

                case "Tyou": division = DIVISION.TYOU; break;

                case "Tanzaku": division = DIVISION.TANZAKU; break;

                case "Akatanzaku": division = DIVISION.AKATANZAKU; break;

                case "Aotanzaku": division = DIVISION.AOTANZAKU; break;

                case "Kasu1": division = DIVISION.KASU1; break;

                case "Kasu2": division = DIVISION.KASU2; break;

                case "Kasu3": division = DIVISION.KASU3; break;
                }

                break;

            case 2:

                switch (split_Name[i])
                {
                case "Matsu": flower = FLOWER.MATSU; break;

                case "Ume": flower = FLOWER.UME; break;

                case "Sakura": flower = FLOWER.SAKURA; break;

                case "Fuji": flower = FLOWER.FUJI; break;

                case "Ayame": flower = FLOWER.AYAME; break;

                case "Botan": flower = FLOWER.BOTAN; break;

                case "Hagi": flower = FLOWER.HAGI; break;

                case "Susuki": flower = FLOWER.SUSUKI; break;

                case "Kiku": flower = FLOWER.KIKU; break;

                case "Momiji": flower = FLOWER.MOMIJI; break;

                case "Yanagi": flower = FLOWER.YANAGI; break;

                case "Kiri": flower = FLOWER.KIRI; break;
                }
                break;

            case 3:

                switch (split_Name[i])
                {
                case "Jan": month = MONTH.JAN; break;

                case "Feb": month = MONTH.FEB; break;

                case "Mar": month = MONTH.MAR; break;

                case "Apr": month = MONTH.APR; break;

                case "May": month = MONTH.MAY; break;

                case "Jun": month = MONTH.JUN; break;

                case "Jul": month = MONTH.JUL; break;

                case "Aug": month = MONTH.AUG; break;

                case "Sep": month = MONTH.SEP; break;

                case "Oct": month = MONTH.OCT; break;

                case "Nov": month = MONTH.NOV; break;

                case "Dec": month = MONTH.DEC; break;
                }
                break;
            }
        }
    }
Beispiel #19
0
    private void Start()
    {
        int num;

        QualitySettings.SetQualityLevel(5, true);
        this.costumeOption = HeroCostume.costumeOption;
        this.setup         = this.character.GetComponent <HERO_SETUP>();
        this.setup.init();
        this.setup.myCostume = new HeroCostume();

        //The following statement currently only decides between an AHSS costume and another default blades costume based on the EquipmentType.
        //This will presumably be updated when the custom hero functionality is made better.
        //Previously the costume was hardcoded to always generate (soldier) Annie with blades.
        if (setup.getEquipmentType() == EquipmentType.Ahss)
        {
            this.copyCostume(HeroCostume.costume[0x25], this.setup.myCostume, false);  //This generates an AHSS soldier.
        }
        else
        {
            this.copyCostume(HeroCostume.costume[2], this.setup.myCostume, false);  //This generates Annie with blades.
        }

        this.setup.myCostume.setMesh2();
        this.setup.setCharacterComponent();
        SEX[] sexArray1 = new SEX[2];
        sexArray1[1]   = SEX.FEMALE;
        this.sexOption = sexArray1;
        this.eyeOption = new int[0x1c];
        for (num = 0; num < 0x1c; num++)
        {
            this.eyeOption[num] = num;
        }
        this.faceOption = new int[14];
        for (num = 0; num < 14; num++)
        {
            this.faceOption[num] = num + 0x20;
        }
        this.glassOption = new int[10];
        for (num = 0; num < 10; num++)
        {
            this.glassOption[num] = num + 0x30;
        }
        this.hairOption = new int[11];
        for (num = 0; num < 11; num++)
        {
            this.hairOption[num] = num;
        }
        this.skinOption = new int[3];
        for (num = 0; num < 3; num++)
        {
            this.skinOption[num] = num + 1;
        }
        this.capeOption = new int[2];
        for (num = 0; num < 2; num++)
        {
            this.capeOption[num] = num;
        }
        DIVISION[] divisionArray1 = new DIVISION[4];
        divisionArray1[1]   = DIVISION.TheGarrison;
        divisionArray1[2]   = DIVISION.TheMilitaryPolice;
        divisionArray1[3]   = DIVISION.TheSurveryCorps;
        this.divisionOption = divisionArray1;
        this.skillOption    = new string[] { "mikasa", "levi", "sasha", "jean", "marco", "armin", "petra" };
        this.CostumeDataToMyID();
        this.freshLabel();
    }
Beispiel #20
0
 public bool UpdateDIVISION(int DIVISIONId, DIVISION DIVISIONEntities)
 {
     throw new NotImplementedException();
 }
Beispiel #21
0
 public int CreateDIVISION(DIVISION DIVISIONEntities)
 {
     throw new NotImplementedException();
 }
        /// <summary>
        /// 从IIS缓存中获取指定Id记录
        /// </summary>
        /// <param name="conditionColName">条件列名</param>
        /// <param name="value">条件值</param>
        /// <returns>DataAccess.Model.DIVISION</returns>
        public DataAccess.Model.DIVISION GetModelForCache(string conditionColName, object value)
        {
            try
            {
                //从缓存中获取List
                var list = GetList();
                DataAccess.Model.DIVISION           model      = null;
                Expression <Func <DIVISION, bool> > expression = null;

                //返回指定条件的实体
                switch (conditionColName)
                {
                case "Id":
                    model      = list.SingleOrDefault(x => x.Id == (int)value);
                    expression = x => x.Id == (int)value;
                    break;

                case "DIV_ID":
                    model      = list.SingleOrDefault(x => x.DIV_ID == (string)value);
                    expression = x => x.DIV_ID == (string)value;
                    break;

                case "DIV_NAME":
                    model      = list.SingleOrDefault(x => x.DIV_NAME == (string)value);
                    expression = x => x.DIV_NAME == (string)value;
                    break;

                case "DIV_TYPE":
                    model      = list.SingleOrDefault(x => x.DIV_TYPE == (int)value);
                    expression = x => x.DIV_TYPE == (int)value;
                    break;

                case "STOCK_ID":
                    model      = list.SingleOrDefault(x => x.STOCK_ID == (string)value);
                    expression = x => x.STOCK_ID == (string)value;
                    break;

                case "DIV_MEMO":
                    model      = list.SingleOrDefault(x => x.DIV_MEMO == (string)value);
                    expression = x => x.DIV_MEMO == (string)value;
                    break;

                case "CRT_DATETIME":
                    model      = list.SingleOrDefault(x => x.CRT_DATETIME == (DateTime)value);
                    expression = x => x.CRT_DATETIME == (DateTime)value;
                    break;

                case "CRT_USER_ID":
                    model      = list.SingleOrDefault(x => x.CRT_USER_ID == (string)value);
                    expression = x => x.CRT_USER_ID == (string)value;
                    break;

                case "MOD_DATETIME":
                    model      = list.SingleOrDefault(x => x.MOD_DATETIME == (DateTime)value);
                    expression = x => x.MOD_DATETIME == (DateTime)value;
                    break;

                case "MOD_USER_ID":
                    model      = list.SingleOrDefault(x => x.MOD_USER_ID == (string)value);
                    expression = x => x.MOD_USER_ID == (string)value;
                    break;

                case "LAST_UPDATE":
                    model      = list.SingleOrDefault(x => x.LAST_UPDATE == (DateTime)value);
                    expression = x => x.LAST_UPDATE == (DateTime)value;
                    break;

                case "STATUS":
                    model      = list.SingleOrDefault(x => x.STATUS == (byte)value);
                    expression = x => x.STATUS == (byte)value;
                    break;

                default:
                    return(null);
                }

                if (model == null)
                {
                    //从数据库中读取
                    var tem = DIVISION.SingleOrDefault(expression);
                    if (tem == null)
                    {
                        return(null);
                    }
                    else
                    {
                        //对查询出来的实体进行转换
                        model = Transform(tem);

                        return(model);
                    }
                }
                else
                {
                    return(model);
                }
            }
            catch (Exception e)
            {
                //记录日志
                CommonBll.WriteLog("从IIS缓存中获取DIVISION表记录时出现异常", e);

                return(null);
            }
        }
        /// <summary>
        /// 从IIS缓存中获取DIVISION表记录
        /// </summary>
        /// <param name="isCache">是否从缓存中读取</param>
        public IList <DataAccess.Model.DIVISION> GetList(bool isCache = true)
        {
            try
            {
                //判断是否使用缓存
                if (CommonBll.IsUseCache() && isCache)
                {
                    //检查指定缓存是否过期——缓存当天有效,第二天自动清空
                    if (CommonBll.CheckCacheIsExpired(const_CacheKey_Date))
                    {
                        //删除缓存
                        DelAllCache();
                    }

                    //从缓存中获取DataTable
                    var obj = CacheHelper.GetCache(const_CacheKey);
                    //如果缓存为null,则查询数据库
                    if (obj == null)
                    {
                        var list = GetList(false);

                        //将查询出来的数据存储到缓存中
                        CacheHelper.SetCache(const_CacheKey, list);
                        //存储当前时间
                        CacheHelper.SetCache(const_CacheKey_Date, DateTime.Now);

                        return(list);
                    }
                    //缓存中存在数据,则直接返回
                    else
                    {
                        return((IList <DataAccess.Model.DIVISION>)obj);
                    }
                }
                else
                {
                    //定义临时实体集
                    IList <DataAccess.Model.DIVISION> list = null;

                    //获取全表缓存加载条件表达式
                    var exp = GetExpression <DIVISION>();
                    //如果条件为空,则查询全表所有记录
                    if (exp == null)
                    {
                        //从数据库中获取所有记录
                        var all = DIVISION.All();
                        list = all == null ? null : Transform(all.ToList());
                    }
                    else
                    {
                        //从数据库中查询出指定条件的记录,并转换为指定实体集
                        var all = DIVISION.Find(exp);
                        list = all == null ? null : Transform(all);
                    }

                    return(list);
                }
            }
            catch (Exception e)
            {
                //记录日志
                CommonBll.WriteLog("从IIS缓存中获取DIVISION表记录时出现异常", e);
            }

            return(null);
        }
Beispiel #24
0
    private void Start()
    {
        int num;

        QualitySettings.SetQualityLevel(5, true);
        costumeOption = HeroCostume.costumeOption;
        setup         = character.GetComponent <HERO_SETUP>();
        setup.init();
        setup.myCostume = new HeroCostume();
        copyCostume(HeroCostume.costume[2], setup.myCostume);
        setup.myCostume.setMesh2();
        setup.setCharacterComponent();
        var sexArray1 = new SEX[2];

        sexArray1[1] = SEX.FEMALE;
        sexOption    = sexArray1;
        eyeOption    = new int[28];
        for (num = 0; num < 28; num++)
        {
            eyeOption[num] = num;
        }

        faceOption = new int[14];
        for (num = 0; num < 14; num++)
        {
            faceOption[num] = num + 32;
        }

        glassOption = new int[10];
        for (num = 0; num < 10; num++)
        {
            glassOption[num] = num + 48;
        }

        hairOption = new int[11];
        for (num = 0; num < 11; num++)
        {
            hairOption[num] = num;
        }

        skinOption = new int[3];
        for (num = 0; num < 3; num++)
        {
            skinOption[num] = num + 1;
        }

        capeOption = new int[2];
        for (num = 0; num < 2; num++)
        {
            capeOption[num] = num;
        }

        var divisionArray1 = new DIVISION[4];

        divisionArray1[1] = DIVISION.TheGarrison;
        divisionArray1[2] = DIVISION.TheMilitaryPolice;
        divisionArray1[3] = DIVISION.TheSurveryCorps;
        divisionOption    = divisionArray1;
        skillOption       = new[] { "mikasa", "levi", "sasha", "jean", "marco", "armin", "petra" };
        CostumeDataToMyID();
        freshLabel();
    }
 /// <summary>
 /// 更新IIS缓存中指定Id记录
 /// </summary>
 /// <param name="model">记录实体</param>
 public void SetModelForCache(DIVISION model)
 {
     SetModelForCache(Transform(model));
 }