Beispiel #1
0
    public static Vector3 ToVector2(this DIRECTION dir)
    {
        Vector3 directionVector = dir.ToVector3();

        return(new Vector2(directionVector.x, directionVector.z));
    }
 public Vector3 GetAdjacentGridSquareFromPos(Vector3 pos, DIRECTION dir)
 {
     return(pos + (dir.ToVector3() * _shaderGridSpacing));
 }