Beispiel #1
0
    static void Main(string[] args)
    {
        string[] inputs;
        inputs = Console.ReadLine().Split(' ');
        int W = int.Parse(inputs[0]); // number of columns.
        int H = int.Parse(inputs[1]); // number of rows.
        var map = new List<int[]>();
        for (int i = 0; i < H; i++)
        {
            string LINE = Console.ReadLine(); // represents a line in the grid and contains W integers. Each integer represents one room of a given type.
            map.Add(LINE.Split(' ').Select(x => int.Parse(x)).ToArray());
        }
        int EX = int.Parse(Console.ReadLine()); // the coordinate along the X axis of the exit (not useful for this first mission, but must be read).
        var exit = new Point(EX, H-1, Direction.TOP);

        var dfs = new DFS(map);
        // game loop
        while (true)
        {
            inputs = Console.ReadLine().Split(' ');
            int XI = int.Parse(inputs[0]);
            int YI = int.Parse(inputs[1]);
            string POSI = inputs[2];
            var indy = new Point(XI, YI, directionOf(POSI));

            int R = int.Parse(Console.ReadLine()); // the number of rocks currently in the grid.
            var rocks = new Point[R];
            for (int i = 0; i < R; i++)
            {
                inputs = Console.ReadLine().Split(' ');
                int XR = int.Parse(inputs[0]);
                int YR = int.Parse(inputs[1]);
                string POSR = inputs[2];
                rocks[i] = new Point(XR, YR, directionOf(POSR));
            }

            //TODO: Add rocks to DFS
            Console.Error.WriteLine("Indy is at " + indy + " from the " + indy.Position + " which is tile #" + dfs.RoomTypeAt(indy));
            var path = dfs.To(indy, exit, rocks);

            Console.WriteLine(path);

            if (path != "WAIT")
            {
                var s = path.Split(' ');
                var pos = new Point(int.Parse(s[0]), int.Parse(s[1]), directionOf(s[2]));

                var oldType = dfs.RoomTypeAt(pos);
                dfs.Rotate(pos, 4 - (int)pos.Position);
                Console.Error.WriteLine("Storing change of tile at " + pos + " from a #" + oldType + " to a #" + dfs.RoomTypeAt(pos));
            }
            else
            {
                Console.Error.WriteLine("Indy waited");
            }
        }
    }