public static void FullDebugMode() { mode = DEBUGMODE.DEBUG; printErrors = true; drawLines = true; printData = true; printNotifications = true; printPerformance = true; Console.ForegroundColor = ConsoleColor.Yellow; Console.WriteLine("[Engine] :: Debug Mode activated!"); Console.ForegroundColor = ConsoleColor.White; }
public static void ProfilingMode() { mode = DEBUGMODE.PROFILING; printErrors = true; drawLines = false; printData = false; printNotifications = false; printPerformance = true; Console.ForegroundColor = ConsoleColor.Yellow; Console.WriteLine("[Engine] :: Profiling Mode activated!"); Console.ForegroundColor = ConsoleColor.White; }
public static void ReleaseMode() { mode = DEBUGMODE.RELEASE; printErrors = false; drawLines = false; printData = false; printNotifications = false; printPerformance = false; Console.ForegroundColor = ConsoleColor.Yellow; Console.WriteLine("[Engine] :: Release Mode activated!"); Console.ForegroundColor = ConsoleColor.White; }