Beispiel #1
0
    private void Start()
    {
        Debug.Log(this.name);
        arTap           = FindObjectOfType <ARPlacementIndicator>();
        google_poly_api = FindObjectOfType <DD_PolyAR>();

        pivot      = new GameObject().transform;
        pivot.name = "pivot";

        arRaycastManager = FindObjectOfType <ARRaycastManager>();

        if (backdrop_sphere)
        {
            backdrop_sphere.SetActive(false);
        }
    }