Beispiel #1
0
        static int _m_GetAsset(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                DCET.Model.ResourcesComponent gen_to_be_invoked = (DCET.Model.ResourcesComponent)translator.FastGetCSObj(L, 1);



                {
                    string _bundleName = LuaAPI.lua_tostring(L, 2);
                    string _prefab     = LuaAPI.lua_tostring(L, 3);

                    UnityEngine.Object gen_ret = gen_to_be_invoked.GetAsset(_bundleName, _prefab);
                    translator.Push(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
Beispiel #2
0
        static int _m_AddResource(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                DCET.Model.ResourcesComponent gen_to_be_invoked = (DCET.Model.ResourcesComponent)translator.FastGetCSObj(L, 1);



                {
                    string             _bundleName = LuaAPI.lua_tostring(L, 2);
                    string             _assetName  = LuaAPI.lua_tostring(L, 3);
                    UnityEngine.Object _resource   = (UnityEngine.Object)translator.GetObject(L, 4, typeof(UnityEngine.Object));

                    gen_to_be_invoked.AddResource(_bundleName, _assetName, _resource);



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
Beispiel #3
0
        static int __CreateInstance(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                if (LuaAPI.lua_gettop(L) == 1)
                {
                    DCET.Model.ResourcesComponent gen_ret = new DCET.Model.ResourcesComponent();
                    translator.Push(L, gen_ret);

                    return(1);
                }
            }
            catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(LuaAPI.luaL_error(L, "invalid arguments to DCET.Model.ResourcesComponent constructor!"));
        }
Beispiel #4
0
        static int _m_Dispose(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                DCET.Model.ResourcesComponent gen_to_be_invoked = (DCET.Model.ResourcesComponent)translator.FastGetCSObj(L, 1);



                {
                    gen_to_be_invoked.Dispose(  );



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
Beispiel #5
0
        static int _m_DebugString(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                DCET.Model.ResourcesComponent gen_to_be_invoked = (DCET.Model.ResourcesComponent)translator.FastGetCSObj(L, 1);



                {
                    string gen_ret = gen_to_be_invoked.DebugString(  );
                    LuaAPI.lua_pushstring(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
Beispiel #6
0
        static int _m_LoadOneBundle(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                DCET.Model.ResourcesComponent gen_to_be_invoked = (DCET.Model.ResourcesComponent)translator.FastGetCSObj(L, 1);



                {
                    string _assetBundleName = LuaAPI.lua_tostring(L, 2);

                    gen_to_be_invoked.LoadOneBundle(_assetBundleName);



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }