public static void FillMesh(this RenderContext context, ID2DBrush brush, D2DMesh mesh) { context.RenderTarget.DeviceContext2D.FillMesh(brush, mesh); }
public static void FillMesh(this SharpDX.Direct2D1.RenderTarget target, ID2DBrush brush, D2DMesh mesh) { target.FillMesh(mesh.Native, brush.NativeBrush); }