public override ParticleEmitter Create(ParticleSystem ps)
        {
            ParticleEmitter emitter = new CylinderEmitter(ps);

            emitterList.Add(emitter);
            return(emitter);
        }
 public override ParticleEmitter Create()
 {
     ParticleEmitter emitter = new CylinderEmitter();
     emitterList.Add(emitter);
     return emitter;
 }