Beispiel #1
0
        /// <summary>
        /// Add a new track
        /// </summary>
        /// <param name="userData">TrackContextData for the track to be created.</param>
        private static void addTrack(object userData)
        {
            TrackContextData trackData = userData as TrackContextData;

            if (trackData != null)
            {
                GameObject item = CutsceneItemFactory.CreateTimelineTrack(trackData.TrackGroup, trackData.Type, trackData.Label).gameObject;
                Undo.RegisterCreatedObjectUndo(item, string.Format("Create {0}", item.name));
            }
        }