public AudioClip GetAudioClip(CutDirection direction)
    {
        int rand = UnityEngine.Random.Range(1, 10);
        var dir  = CutDirectionToSound(direction);

        return(BeatHitSounds.ToList().First(a => a.name == $"hit{rand}{dir}"));
    }
Beispiel #2
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        public static CutDirection Invert(this CutDirection cutDirection)
        {
            switch (cutDirection)
            {
            case CutDirection.Up:
                return(CutDirection.Down);

            case CutDirection.Down:
                return(CutDirection.Up);

            case CutDirection.Left:
                return(CutDirection.Right);

            case CutDirection.Right:
                return(CutDirection.Left);

            case CutDirection.UpLeft:
                return(CutDirection.DownRight);

            case CutDirection.UpRight:
                return(CutDirection.DownLeft);

            case CutDirection.DownLeft:
                return(CutDirection.UpRight);

            case CutDirection.DownRight:
                return(CutDirection.UpLeft);

            case CutDirection.Any:
                return(CutDirection.Any);

            default:
                throw new ArgumentOutOfRangeException(nameof(cutDirection), cutDirection, null);
            }
        }
Beispiel #3
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 public StringParser CutToLast(string search, CutDirection dir, bool CutSearch, int add)
 {
     if (dir == CutDirection.Left)
     {
         if (CutSearch)
         {
             return(new StringParser(this.html.Substring(this.html.LastIndexOf(search) + search.Length + add)));
         }
         else
         {
             return(new StringParser(this.html.Substring(this.html.LastIndexOf(search) + add)));
         }
     }
     else
     {
         if (CutSearch)
         {
             return(new StringParser(this.html.Substring(0, this.html.LastIndexOf(search) - add)));
         }
         else
         {
             return(new StringParser(this.html.Substring(0, this.html.LastIndexOf(search) + search.Length - add)));
         }
     }
 }
Beispiel #4
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 public StringParser CutToFirst(char search, CutDirection dir, bool CutSearch, int add)
 {
     if (dir == CutDirection.Left)
     {
         if (CutSearch)
         {
             return(new StringParser(this.html.Substring(this.html.IndexOf(search) + 1 + add)));
         }
         else
         {
             return(new StringParser(this.html.Substring(this.html.IndexOf(search) + add)));
         }
     }
     else
     {
         int a = this.html.IndexOf("</a>");
         if (CutSearch)
         {
             return(new StringParser(this.html.Substring(0, this.html.IndexOf(search) - add)));
         }
         else
         {
             return(new StringParser(this.html.Substring(0, this.html.IndexOf(search) + 1 - add)));
         }
     }
 }
Beispiel #5
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    public void Set(double _time, int _lineIndex, int _lineLayer, ItemType _type, CutDirection _cutDirection)
    {
        this._time         = (float)_time;
        this._lineIndex    = _lineIndex;
        this._lineLayer    = _lineLayer;
        this._type         = (int)_type;
        this._cutDirection = (int)_cutDirection;

        var image = gameObject.GetComponent <Image>();

        switch (_type)
        {
        case ItemType.Bomb:
            image.sprite = bombImage;
            image.color  = Color.black;
            break;

        case ItemType.Red:
            image.color = Color.red;
            break;

        case ItemType.Blue:
            image.color = Color.blue;
            break;

        default:
            break;
        }
    }
Beispiel #6
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 public Note(
     float time,
     Hand hand,
     CutDirection cutDirection,
     HorizontalPosition horizontalPosition,
     VerticalPosition verticalPosition)
 {
     Time               = time;
     Hand               = hand;
     CutDirection       = cutDirection;
     HorizontalPosition = horizontalPosition;
     VerticalPosition   = verticalPosition;
 }
 public static IEnumerable <Note> ReversedDouble(
     float time,
     CutDirection cutDirection,
     HorizontalPosition leftHorizontalPosition,
     VerticalPosition verticalPosition)
 {
     if (leftHorizontalPosition == HorizontalPosition.Left)
     {
         throw new ArgumentOutOfRangeException(nameof(leftHorizontalPosition));
     }
     return(new[]
     {
         new Note(time, Hand.Left, cutDirection, leftHorizontalPosition, verticalPosition),
         new Note(time, Hand.Right, cutDirection, leftHorizontalPosition - 1, verticalPosition)
     });
 }
 public static IEnumerable <Note> OppositeDownUp(
     float time,
     CutDirection leftCutDirection,
     HorizontalPosition leftHorizontalPosition,
     VerticalPosition verticalPosition)
 {
     if (leftHorizontalPosition == HorizontalPosition.Right)
     {
         throw new ArgumentOutOfRangeException(nameof(leftHorizontalPosition));
     }
     return(new []
     {
         new Note(time, Hand.Left, leftCutDirection, leftHorizontalPosition, verticalPosition),
         new Note(time, Hand.Right, leftCutDirection.Invert(), leftHorizontalPosition + 1, verticalPosition)
     });
 }
        public NoteDirection ToDirectionEnum(CutDirection cutDirection)
        {
            switch (cutDirection)
            {
            case CutDirection.Up:
                return(NoteDirection.Up);

            case CutDirection.Down:
                return(NoteDirection.Down);

            case CutDirection.Left:
                return(NoteDirection.Left);

            case CutDirection.Right:
                return(NoteDirection.Right);

            case CutDirection.UpLeft:
                return(NoteDirection.UpLeft);

            case CutDirection.UpRight:
                return(NoteDirection.UpRight);

            case CutDirection.DownLeft:
                return(NoteDirection.DownLeft);

            case CutDirection.DownRight:
                return(NoteDirection.DownRight);

            case CutDirection.Any:     //can happen if the last note was any and now we determine the next possible ones
                switch (rand.Next(4))
                {
                case 0: return(NoteDirection.Up);

                case 1: return(NoteDirection.Right);

                case 2: return(NoteDirection.Down);

                case 3: return(NoteDirection.Left);

                default:
                    throw new ArgumentOutOfRangeException();
                }

            default:
                throw new ArgumentOutOfRangeException();
            }
        }
Beispiel #10
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        /// <summary>
        /// Searches for the first occurrence of a substring in this instance and removes everything on the right or left of that search-string.
        /// </summary>
        /// <param name="html">The string in which the substring should be located.</param>
        /// <param name="search">The substring to locate.</param>
        /// <param name="dir">Determines if the left or right part of the string should be removed.</param>
        /// <param name="CutSearch">true, if <paramref name="search"/> should be removed from the result; false, otherwise.</param>
        /// <param name="add">Cuts an additional number of characters from the resulting string. These are removed from the end where text is cut.</param>
        /// <returns>A copy of <paramref name="html"/> reduced to a substring starting from or ending at the first occurrence of <paramref name="search"/>.</returns>
        public static string CutToFirst(this string html, string search, CutDirection dir, bool CutSearch, int add)
        {
            int index = html.IndexOf(search);
            if (index == -1)
                throw new ArgumentOutOfRangeException("The provided string \"search\" could not be located.");

            if (dir == CutDirection.Left)
            {
                index += (CutSearch ? search.Length : 0) + add;
                return html.Substring(index);
            }
            else
            {
                index += (CutSearch ? 0 : search.Length) - add;
                return html.Substring(0, index);
            }
        }
Beispiel #11
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 public StringParser CutToFirst(string search, CutDirection dir, bool CutSearch, int add)
 {
     if (dir == CutDirection.Left)
     {
         if (CutSearch)
             return new StringParser(this.html.Substring(this.html.IndexOf(search) + search.Length + add));
         else
             return new StringParser(this.html.Substring(this.html.IndexOf(search) + add));
     }
     else
     {
         if (CutSearch)
             return new StringParser(this.html.Substring(0, this.html.IndexOf(search) - add));
         else
             return new StringParser(this.html.Substring(0, this.html.IndexOf(search) + search.Length - add));
     }
 }
Beispiel #12
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 public StringParser CutToLast(char search, CutDirection dir, bool CutSearch, int add)
 {
     if (dir == CutDirection.Left)
     {
         if (CutSearch)
             return new StringParser(this.html.Substring(this.html.LastIndexOf(search) + 1 + add));
         else
             return new StringParser(this.html.Substring(this.html.LastIndexOf(search) + add));
     }
     else
     {
         if (CutSearch)
             return new StringParser(this.html.Substring(0, this.html.LastIndexOf(search) - add));
         else
             return new StringParser(this.html.Substring(0, this.html.LastIndexOf(search) + 1 - add));
     }
 }
Beispiel #13
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        /// <summary>
        /// Searches for the first occurrence of a character in this instance and removes everything on the right or left of that character.
        /// </summary>
        /// <param name="html">The string in which the character should be located.</param>
        /// <param name="search">The character to locate.</param>
        /// <param name="dir">Determines if the left or right part of the string should be removed.</param>
        /// <param name="CutSearch">true, if <paramref name="search"/> should be removed from the result; false, otherwise.</param>
        /// <param name="add">Cuts an additional number of characters from the resulting string. These are removed from the end where text is cut.</param>
        /// <returns>A copy of <paramref name="html"/> reduced to a substring starting from or ending at the first occurrence of <paramref name="search"/>.</returns>
        public static string CutToFirst(this string html, char search, CutDirection dir, bool CutSearch, int add)
        {
            int index = html.IndexOf(search);

            if (index == -1)
            {
                throw new ArgumentOutOfRangeException("The provided string \"search\" could not be located.");
            }

            if (dir == CutDirection.Left)
            {
                index += (CutSearch ? 1 : 0) + add;
                return(html.Substring(index));
            }
            else
            {
                index += (CutSearch ? 0 : 1) - add;
                return(html.Substring(0, index));
            }
        }
    private string CutDirectionToSound(CutDirection direction)
    {
        var soundPostFix = String.Empty;

        switch (direction)
        {
        case CutDirection.NONDIRECTION:
        case CutDirection.TOP:
        case CutDirection.BOTTOM:
            break;

        case CutDirection.LEFT:
            soundPostFix = "left";
            break;

        case CutDirection.RIGHT:
            soundPostFix = "right";
            break;

        case CutDirection.TOPLEFT:
            soundPostFix = "left";
            break;

        case CutDirection.TOPRIGHT:
            soundPostFix = "right";
            break;

        case CutDirection.BOTTOMLEFT:
            soundPostFix = "left";
            break;

        case CutDirection.BOTTOMRIGHT:
            soundPostFix = "right";
            break;
        }

        return(soundPostFix);
    }
Beispiel #15
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 /// <summary>
 /// Searches for the first occurrence of a character in this instance and removes everything on the right or left of that character.
 /// </summary>
 /// <param name="html">The string in which the character should be located.</param>
 /// <param name="search">The character to locate.</param>
 /// <param name="dir">Determines if the left or right part of the string should be removed.</param>
 /// <param name="CutSearch">true, if <paramref name="search"/> should be removed from the result; false, otherwise.</param>
 /// <returns>A copy of <paramref name="html"/> reduced to a substring starting from or ending at the first occurrence of <paramref name="search"/>.</returns>
 public static string CutToFirst(this string html, char search, CutDirection dir, bool CutSearch)
 {
     return(CutToFirst(html, search, dir, CutSearch, 0));
 }
Beispiel #16
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 public Note(double time, int line, int layer, NoteType type, CutDirection cutDirection)
 {
     _time = time; _lineIndex = line; _lineLayer = layer; _type = (int)type; _cutDirection = (int)cutDirection;
 }
Beispiel #17
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 /// <summary>
 /// Searches for the first occurrence of a substring in this instance and removes everything on the right or left of that search-string.
 /// </summary>
 /// <param name="html">The string in which the substring should be located.</param>
 /// <param name="search">The substring to locate.</param>
 /// <param name="dir">Determines if the left or right part of the string should be removed.</param>
 /// <param name="CutSearch">true, if <paramref name="search"/> should be removed from the result; false, otherwise.</param>
 /// <returns>A copy of <paramref name="html"/> reduced to a substring starting from or ending at the first occurrence of <paramref name="search"/>.</returns>
 public static string CutToFirst(this string html, string search, CutDirection dir, bool CutSearch)
 {
     return CutToFirst(html, search, dir, CutSearch, 0);
 }
Beispiel #18
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        private void button1_Click(object sender, EventArgs e)
        {
            OpenFileDialog theDialog = new OpenFileDialog();

            theDialog.Title            = "Open Text File";
            theDialog.Filter           = "Level files|*.json";
            theDialog.InitialDirectory = @"C:\";
            if (theDialog.ShowDialog() == DialogResult.OK)
            {
                try
                {
                    Stream myStream;
                    if ((myStream = theDialog.OpenFile()) != null)
                    {
                        using (var sr = new StreamReader(myStream))
                        {
                            // Insert code to read the stream here.
                            var filedata = sr.ReadToEnd();
                            var data     = new JavaScriptSerializer().Deserialize <Level>(filedata);
                            //loop through notes
                            CutDirection lastRed        = CutDirection.ANY;
                            CutDirection lastBlue       = CutDirection.ANY;
                            Note         lastNote       = null;
                            double       lastRedTime    = 0.0;
                            double       lastBlueTime   = 0.0;
                            double       timeDifference = double.Parse(timedifferenceTextBox.Text);
                            int          seed           = seedTextBox.Text == "" ? 0 : int.Parse(seedTextBox.Text);
                            bool         position       = randomPositionCheckBox.Checked;
                            Random       rand           = new Random(seed);
                            foreach (var note in data._notes)
                            {
                                //add random direction
                                if (note._type == NoteColor.BLUE)
                                {
                                    if (lastBlue == CutDirection.ANY)
                                    {
                                        int n = rand.Next(0, 9);
                                        lastBlue           = (CutDirection)n;
                                        note._cutDirection = (CutDirection)n;
                                    }
                                    else if (lastBlueTime <= note._time - timeDifference)
                                    {
                                        if (lastNote._time >= note._time - .05)
                                        {
                                            //we need the same cut direction and we need it to follow the positions
                                            //right now make it go left or right
                                            int n = rand.Next(0, 2);
                                            lastBlue           = (CutDirection)n + 2;
                                            note._cutDirection = (CutDirection)n + 2;
                                            //also make the previous note the same
                                            lastNote._cutDirection = (CutDirection)n + 2;
                                        }
                                        else
                                        {
                                            int n = rand.Next(0, 9);
                                            lastBlue           = (CutDirection)n;
                                            note._cutDirection = (CutDirection)n;
                                        }
                                    }
                                    else
                                    {
                                        note._cutDirection = lastBlue;
                                    }


                                    lastBlueTime = note._time;
                                }
                                else if (note._type == NoteColor.RED)
                                {
                                    if (lastRed == CutDirection.ANY)
                                    {
                                        int n = rand.Next(0, 9);
                                        lastRed            = (CutDirection)n;
                                        note._cutDirection = (CutDirection)n;
                                    }
                                    else if (lastRedTime <= note._time - timeDifference)
                                    {
                                        if (lastNote._time >= note._time - .05)
                                        {
                                            //we need the same cut direction and we need it to follow the positions
                                            //right now make it go left or right
                                            int n = rand.Next(0, 2);
                                            lastRed            = (CutDirection)n + 2;
                                            note._cutDirection = (CutDirection)n + 2;
                                            //also make the previous note the same
                                            lastNote._cutDirection = (CutDirection)n + 2;
                                        }
                                        else
                                        {
                                            int n = rand.Next(0, 9);
                                            lastRed            = (CutDirection)n;
                                            note._cutDirection = (CutDirection)n;
                                        }
                                    }
                                    else
                                    {
                                        note._cutDirection = lastRed;
                                    }


                                    lastRedTime = note._time;
                                }

                                if (lastNote?._time >= note._time - .05)
                                {
                                    //change the direction to left or right
                                    if (lastNote._type == note._type)
                                    {
                                        int dir = rand.Next(0, 2);
                                        note._cutDirection     = (CutDirection)dir + 2;
                                        lastNote._cutDirection = note._cutDirection;
                                    }
                                    else
                                    {
                                        //change the direction to up or down
                                        int dir = rand.Next(0, 2);
                                        note._cutDirection     = (CutDirection)dir;
                                        lastNote._cutDirection = note._cutDirection;
                                    }
                                }
                                lastNote = note;
                            }
                            //output the file
                            StreamWriter sw = new StreamWriter(theDialog.FileName + ".new");
                            string       d2 = new JavaScriptSerializer().Serialize(data);
                            sw.Write(d2);
                            sw.Flush();
                            sw.Close();
                        }
                    }
                }
                catch (Exception ex)
                {
                    MessageBox.Show("Error: Could not read file from disk. Original error: " + ex.Message);
                }
            }
        }
Beispiel #19
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 public StringParser CutToFirst(string search, CutDirection dir, bool CutSearch)
 {
     return(CutToFirst(search, dir, CutSearch, 0));
 }
Beispiel #20
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 public StringParser CutToFirst(string search, CutDirection dir, bool CutSearch)
 {
     return CutToFirst(search, dir, CutSearch, 0);
 }