Beispiel #1
0
    private BasePart GetRandomPart(BasePart.PartTier tier)
    {
        BasePart randomCraftablePartFromTier = CustomizationManager.GetRandomCraftablePartFromTier(tier, true);

        if (randomCraftablePartFromTier == null)
        {
            randomCraftablePartFromTier = CustomizationManager.GetRandomCraftablePartFromTier(tier, false);
        }
        return(randomCraftablePartFromTier);
    }
Beispiel #2
0
    public void CraftSelectedPart()
    {
        if (this.IsMachineLocked)
        {
            return;
        }
        this.queuedAddScrapActions = 0;
        BasePart.PartTier partTierFromAmount = this.GetPartTierFromAmount(GameProgress.GetInt("Machine_scrap_amount", 0, GameProgress.Location.Local, null));
        Singleton <AudioManager> .Instance.Spawn2dOneShotEffect(this.gameData.commonAudioCollection.craftLeverCrank);

        if (partTierFromAmount == BasePart.PartTier.Regular)
        {
            this.SetMachineAnimation(this.insufficientScrapAnimationName, false, false, true);
            Singleton <AudioManager> .Instance.Spawn2dOneShotEffect(this.gameData.commonAudioCollection.craftEmpty);

            MaterialAnimation component = this.MachineLabel.GetComponent <MaterialAnimation>();
            if (component != null)
            {
                component.PlayAnimation(true, 5);
            }
            return;
        }
        SnoutButton.Instance.EnableButton(false);
        int      num      = 0;
        BasePart basePart = null;

        if (partTierFromAmount == BasePart.PartTier.Legendary && AlienCustomizationManager.GetNextUnlockable(out basePart))
        {
            num = AlienCustomizationManager.GetPrice();
        }
        else if (partTierFromAmount != BasePart.PartTier.Legendary)
        {
            num = Singleton <GameConfigurationManager> .Instance.GetValue <int>(WorkshopMenu.CRAFT_PRICE_CONFIG_KEY, partTierFromAmount.ToString());

            basePart = CustomizationManager.GetRandomCraftablePartFromTier(partTierFromAmount, true);
        }
        if (basePart && num > 0 && GameProgress.UseScrap(num))
        {
            this.SetMachineAnimation((!this.IsAlienMachine) ? this.craftAnimationName : this.slimeCraftAnimationName, false, false, false);
            Singleton <AudioManager> .Instance.Spawn2dOneShotEffect(this.gameData.commonAudioCollection.craftPart);

            CustomizationManager.UnlockPart(basePart, "crafted");
            this.RemoveScrap(num);
            this.SetMachineIdleSound(0);
            PlayerProgress.ExperienceType experienceType = PlayerProgress.ExperienceType.CommonPartCrafted;
            if (partTierFromAmount == BasePart.PartTier.Rare)
            {
                experienceType = PlayerProgress.ExperienceType.RarePartCrafted;
            }
            if (partTierFromAmount == BasePart.PartTier.Epic)
            {
                experienceType = PlayerProgress.ExperienceType.EpicPartCrafted;
            }
            if (partTierFromAmount == BasePart.PartTier.Legendary)
            {
                experienceType = PlayerProgress.ExperienceType.LegendaryPartCrafted;
            }
            PlayerProgressBar.Instance.DelayUpdate();
            int exp = Singleton <PlayerProgress> .Instance.AddExperience(experienceType);

            this.ShowReward(basePart, exp);
            string key  = "CraftCount" + basePart.m_partTier.ToString();
            int    @int = GameProgress.GetInt(key, 0, GameProgress.Location.Local, null);
            GameProgress.SetInt(key, @int + 1, GameProgress.Location.Local);
            if (Singleton <SocialGameManager> .IsInstantiated() && basePart.m_partTier == BasePart.PartTier.Epic)
            {
                Singleton <SocialGameManager> .Instance.ReportAchievementProgress("grp.CRAFT_PARTS", 100.0);
            }
            this.partsCraftedWhileInScreen++;
            EventManager.Send(new CraftingMachineEvent(WorkshopMenu.CraftingMachineAction.CraftPart, 0));
        }
        else if (basePart)
        {
        }
    }