Beispiel #1
0
        public static Score GetStrategy(string name, CustomStratWeights weights)
        {
            if (name.Equals("Aggro"))
            {
                return(new AggroScore());
            }
            if (name.Equals("Control"))
            {
                return(new ControlScore());
            }
            if (name.Equals("Fatigue"))
            {
                return(new FatigueScore());
            }
            if (name.Equals("MidRange"))
            {
                return(new MidRangeScore());
            }
            if (name.Equals("Ramp"))
            {
                return(new RampScore());
            }
            if (name.Equals("Custom"))
            {
                return(new CustomScore(weights));
            }

            Console.WriteLine("Strategy " + name + " not a valid strategy.");
            return(null);
        }
Beispiel #2
0
        private void SendWork(string workerInboxPath, Individual cur)
        {
            var deckParams = new DeckParams();

            deckParams.ClassName = _playerDeck.DeckClass.ToString();
            deckParams.CardList  = _playerDeck.GetCardNames();
            CustomStratWeights weights = cur.GetWeights();

            var msg = new PlayMatchesMessage();

            msg.Deck     = deckParams;
            msg.Strategy = weights;

            Toml.WriteFile <PlayMatchesMessage>(msg, workerInboxPath);
        }
Beispiel #3
0
 public CustomScore(CustomStratWeights weights)
 {
     Weights = weights;
 }
Beispiel #4
0
 // Unpack the vector searched by the evolution strategy
 public CustomStratWeights GetWeights()
 {
     return(CustomStratWeights.CreateFromVector(_paramVector));
 }
 public NeuralNetScore(int[] layerSizes, CustomStratWeights weights)
 {
     _network = new FullyConnectedNetwork(layerSizes);
     _network.SetWeights(weights.Weights);
 }