public PathFinder(int p_width, int p_height, float p_cellSize, Vector3 p_offset) { m_grid = new CustomGridObject <PathNode>(p_width, p_height, p_cellSize, p_offset, false, ( CustomGridObject <PathNode> p_grid, int p_x, int p_y) => new PathNode(p_grid, new Vector2Int(p_x, p_y))); }
public PathNode(CustomGridObject <PathNode> p_grid, Vector2Int p_position) { Grid = p_grid; m_position = p_position; }