public void QuitTheGameThroughAdsPanel()
 {
     print("quitting through ads panel");
     Time.timeScale = 1.0f;
     showAddPanel(false);
     StartCoroutine(CustomCouritine.waitForSpecificSeconds(2f));
     GamePlayController.instance.GameOverShowPanel(PlayerScore.scoreCount, PlayerScore.coinCount);
 }
Beispiel #2
0
    IEnumerator FadeInOut(string level)
    {
        fadePanel.SetActive(true);
        fadeAnime.Play("fade in");

        yield return(CustomCouritine.waitForRealSeconds(0.7f));

        SceneManager.LoadSceneAsync(level);
        fadeAnime.Play("fade out");


        yield return(CustomCouritine.waitForRealSeconds(0.7f));

        fadePanel.SetActive(false);
    }