Inheritance: MonoBehaviour
Beispiel #1
0
        public async Task <IActionResult> Create(Curtains curtains, IFormFile image)
        {
            if (image != null)
            {
                var path = FilesHelper.UploadFile(_appEnvironment.WebRootPath + "\\Images\\Curtains\\", image);
                curtains.ImageName = path.ToString();
            }
            if (ModelState.IsValid)
            {
                curtains.Id = Guid.NewGuid();
                _context.Add(curtains);
                await _context.SaveChangesAsync();

                return(RedirectToAction(nameof(Index)));
            }
            return(RedirectToAction(nameof(Index)));
        }
Beispiel #2
0
        public async Task <IActionResult> Edit(Curtains curtains, IFormFile image)
        {
            if (image != null)
            {
                string fileName = curtains.ImageName;
                string fullPath = _appEnvironment.ApplicationName + "\\Images\\Curtains\\" + curtains.ImageName;
                if (System.IO.File.Exists(fullPath))
                {
                    System.IO.File.Delete(fullPath);
                }
                var path = FilesHelper.UploadFile(_appEnvironment.WebRootPath + "\\Images\\Curtains\\", image);
                curtains.ImageName = path.ToString();
            }

            if (ModelState.IsValid)
            {
                try
                {
                    _context.Update(curtains);
                    await _context.SaveChangesAsync();
                }
                catch (DbUpdateConcurrencyException)
                {
                    if (!CurtainsExists(curtains.Id))
                    {
                        return(NotFound());
                    }
                    else
                    {
                        throw;
                    }
                }
                return(RedirectToAction(nameof(Index)));
            }
            return(View(curtains));
        }
 // Use this for initialization
 void Start()
 {
     curtains = FindObjectOfType <Curtains>();
 }
 private void Awake()
 {
     base.originalPosition = transform.position;
     door    = LeftDoorHinge.GetComponent <doorOpen>();
     curtain = localCurtain.GetComponent <Curtains>();
 }