Beispiel #1
0
        private void OnTick(object sender, EventArgs e)
        {
            if (CurrentRace?.IsRacing == true)
            {
                CurrentRace.Tick();
            }
            else if (CurrentRace?.IsRacing == false)
            {
                CurrentRace.Dispose();
                LoadStartBlips();
                CurrentRace = null;
            }
            else
            {
                if (CanStart())
                {
                    foreach (var raceStartPoint in configuration.RaceStartPoints)
                    {
                        if (Game.Player.Character.Position.DistanceTo(raceStartPoint.Position) < 20f)
                        {
                            UI.ShowSubtitle("Start race");
                        }
                    }
                }
            }

            // Record Track
            RecordTrack();
        }
Beispiel #2
0
        protected override void Dispose(bool A_0)
        {
            UI.Notify("StreetRacing aborted");
            CurrentRace?.Dispose();
            ClearStartBlips();

            foreach (var blip in RecordedCheckpoints.Select(x => x.Blip))
            {
                blip.Remove();
            }
        }