Beispiel #1
0
 public void CheckIfDestroyed()
 {
     if (HealthPoints <= 0 && !_destroyAnimationStarted)
     {
         _destroyAnimationStarted = true;
         var explosion = new ShipExplosion(Center);
         CurrentParticles.Add(explosion);
         explosion.AnimationFinished += (sender, args) =>
         {
             Destroyed?.Invoke(this, null);
         };
         //Destroyed?.Invoke(this,null);
     }
 }
 public override void AddParticle(Particle particle)
 {
     CurrentParticles.Add(particle);
 }