Beispiel #1
0
        public void Tap()
        {
            if (CurState == null || CurState.Type == UnitStateType.Rest || CurState.Type == UnitStateType.Attack)
            {
                return;
            }

            if (CurState.Type != UnitStateType.Empowering)
            {
                CurState.SpeedUpTime();
            }
            else
            {
                m_CurEmpowerTap++;
                if (m_CurEmpowerTap >= TapEmpower)
                {
                    EmpowerOK();
                }
            }
        }