public void ImportCues(string filename) { cuesImport.ImportData(filename); cuesListData = cuesImport.cuesListData; LoadCuesMenu(); GoToCue(0); }
public void ImportCues() { cuesImport.ImportData(); cuesListData = cuesImport.cuesListData; LoadCuesMenu(); GoToCue(0); }
public void ImportData(string filename) { string filePath = Path.Combine(Application.streamingAssetsPath, filename); string cuesDataImport = File.ReadAllText(filePath); cuesListData = JsonConvert.DeserializeObject <CuesListData>(cuesDataImport); gameManager.cuesManager.cuesMasterList = new Dictionary <float, SortedDictionary <int, float> >(); CreateMasterList(); }
public void UnsetAllCues() { foreach (Transform child in uiCuesList) { GameObject.Destroy(child.gameObject); } cuesListData = new CuesListData(); cuesListData.cues = new List <CueData>(); currentCueIndex = 0; cueDisplay.text = cueDisplay2.text = currentCueIndex.ToString(); }