public static void BlurTerrainVolume(TerrainVolume volume, Region region)
 {
     CubiquityDLL.BlurTerrainVolumeRegion((uint)volume.data.volumeHandle, region.lowerCorner.x, region.lowerCorner.y, region.lowerCorner.z, region.upperCorner.x, region.upperCorner.y, region.upperCorner.z);
 }