void Awake() { cubePickerUI = GetComponentInParent <CubePickerUI>(); }
void Awake() { cpUIL = goLeft.GetComponent <CubePickerUI>(); cpUIR = goRight.GetComponent <CubePickerUI>(); }
void Awake() { cubePickerUI = GetComponentInParent <CubePickerUI>(); }
void Awake() { cpUIL = goLeft.GetComponent <CubePickerUI>(); cpUIR = goRight.GetComponent <CubePickerUI>(); }