Beispiel #1
0
        public void RenderToGlRecursive(Csg.Solids.Mesh objectToProcess)
        {
            RGBA_Floats partColor = new RGBA_Floats(.8, .8, 1);

            RenderMeshToGl.Render(objectToProcess.GetMesh(), partColor);
        }
Beispiel #2
0
 public PolygonMesh.Mesh CsgToMeshRecursive(Csg.Solids.Mesh objectToPrecess)
 {
     return(objectToPrecess.GetMesh());
 }