Beispiel #1
0
    void Start()
    {
        //permulaan game
        scoreText = GameObject.Find("Score Text").GetComponent<TextMesh>();
        jellyText = GameObject.Find("Jelly Text").GetComponent<TextMesh>();
        initialObjectFallingDuration = objectFallingDuration;
        numberOfColumns = LevelStructure.instance.numberOfColumns;
        numberOfRows = LevelStructure.instance.numberOfRows;
        numberOfItemsPoppedInaRow = 0;

        StringPusher.addStringDependInt(scoreText, score, 6, "0");
        scoreText.text += score.ToString();
        jellyText.text = "Jelly : " + totalNoOfJellies.ToString();
        cEC = GetComponent<CrushEffectCreator>();
    }
Beispiel #2
0
    void Start()
    {
        //permulaan game
        scoreText = GameObject.Find("Score Text").GetComponent <TextMesh>();
        jellyText = GameObject.Find("Jelly Text").GetComponent <TextMesh>();
        initialObjectFallingDuration = objectFallingDuration;
        numberOfColumns           = LevelStructure.instance.numberOfColumns;
        numberOfRows              = LevelStructure.instance.numberOfRows;
        numberOfItemsPoppedInaRow = 0;

        StringPusher.addStringDependInt(scoreText, score, 6, "0");
        scoreText.text += score.ToString();
        jellyText.text  = "Jelly : " + totalNoOfJellies.ToString();
        cEC             = GetComponent <CrushEffectCreator>();
    }