private void buttonOk_Click(object sender, EventArgs e)
        {
            Details = new CreationDetails()
            {
                MapWidth   = (int)numericMapWidth.Value,
                MapHeight  = (int)numericMapHeight.Value,
                TileWidth  = (int)numericTileWidth.Value,
                TileHeight = (int)numericTileHeight.Value
            };

            Close();
        }
Beispiel #2
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        /// <summary>
        /// buttonOkay_Click(object, EventArgs)
        /// Handler for when the OK button is clicked in the NewMapDialog;
        /// Creates instance of creationDetails, getting values from the NumericUpDown boxes.
        /// Closes then dialog.
        /// </summary>
        /// <param name="sender">(object) - The object signaling the event.</param>
        /// <param name="e">(EventArgs) - The type of event being sent.</param>
        private void buttonOkay_Click(object sender, EventArgs e)
        {
            // Create new creationDetails object from data returned form NumericUpDown boxes
            creationDetails = new CreationDetails()
            {
                MapWidth   = (int)numericMapWidth.Value,
                MapHeight  = (int)numericMapHeight.Value,
                TileWidth  = (int)numericTileWidth.Value,
                TileHeight = (int)numericTileHeight.Value
            };

            Close(); // Close the dialog.
        }