public override void OnInspectorGUI()
    {
        CreateMap voronoiDiagram = (CreateMap)target;

        if (DrawDefaultInspector())
        {
            if (voronoiDiagram.autoUpdate) //if the auto button is activated
            {
                voronoiDiagram.Create();   //then Create
            }
        }

        if (GUILayout.Button("Create"))   //if Create button in the edditor is pressed
        {
            voronoiDiagram.Create();      //then Create
        }
    }
Beispiel #2
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    public void ResetObj(bool clickButton)
    {
        m_PlayingCommand     = false;
        m_Board.enabled      = false;
        m_ClearBoard.enabled = false;
        m_NowObject          = m_MaxObject;

        m_Map.Create();
        m_Player.ResetObj();
        m_JumpCount = 0;

        if (clickButton)
        {
            CommandManagement.instance.ResetCommandObjects();
        }
    }