// Use this for initialization
 void Start()
 {
     createEnviroment = gameObject.GetComponent <CreateEnviroment>();
     matrix           = createEnviroment.GetMatrix();
 }
Beispiel #2
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 public ExecutionResult Create(CreateEnviroment command)
 {
     return(Execute(command));
 }
 public ExecutionResult Create(CreateEnviroment command)
 {
     return Execute(command);
 }