public void CreateCategoryShouldFailWithForbidden(string role, CreateCategoryFixture fixture) { $"As {role}".x(() => fixture.AsRole(role)); "Given an existing menu".x(fixture.GivenAnExistingMenu); "And the category being created does not exist in the menu".x(fixture.GivenTheCategoryDoesNotExist); "When a new category is submitted".x(fixture.WhenTheCategoryIsSubmitted); "Then a Forbidden response is returned".x(fixture.ThenAForbiddenResponseIsReturned); "And the menu is not persisted to the storage".x(fixture.ThenTheMenuShouldNotBePersisted); "And the event MenuUpdate is NOT Raised".x(fixture.ThenAMenuUpdatedEventIsNotRaised); "And the event CategoryCreated is NOT Raised".x(fixture.ThenACategoryCreatedEventIsNotRaised); }
public void CreateCategoryShouldFailWhenMenuDoesNotExist(string role, CreateCategoryFixture fixture) { $"As {role}".x(() => fixture.AsRole(role)); "Given a menu does not exist".x(fixture.GivenAMenuDoesNotExist); "When a new category is submitted".x(fixture.WhenTheCategoryIsSubmitted); "Then a failure response is returned".x(fixture.ThenAFailureResponseIsReturned); "And the response code is NotFound".x(fixture.ThenANotFoundResponseIsReturned); "And the menu is loaded from the storage".x(fixture.ThenMenuIsLoadedFromStorage); "And the menu is not persisted to the storage".x(fixture.ThenTheMenuShouldNotBePersisted); "And the event MenuUpdate should NOT be raised".x(fixture.ThenAMenuUpdatedEventIsNotRaised); "And the event CategoryCreated should not be Raised".x(fixture.ThenACategoryCreatedEventIsNotRaised); }
public void CreateCategoryShouldFailWhenCategoryAlreadyExists(string role, CreateCategoryFixture fixture) { $"As {role}".x(() => fixture.AsRole(role)); "Given an existing menu".x(fixture.GivenAnExistingMenu); "And the menu belongs to the user restaurant".x(fixture.GivenTheMenuBelongsToUserRestaurant); "And the category being created already exist in the menu".x(fixture.GivenTheCategoryAlreadyExist); "When a new category is submitted".x(fixture.WhenTheCategoryIsSubmitted); "Then a failure response is returned".x(fixture.ThenAFailureResponseIsReturned); "And the response code is Conflict".x(fixture.ThenAConflictResponseIsReturned); "And the menu is NOT persisted to the storage".x(fixture.ThenTheMenuShouldNotBePersisted); "And the event MenuUpdate should NOT be raised".x(fixture.ThenAMenuUpdatedEventIsNotRaised); "And the event CategoryCreated is NOT Raised".x(fixture.ThenACategoryCreatedEventIsNotRaised); }
public void CreateCategoryShouldSucceed(string role, CreateCategoryFixture fixture) { $"As {role}".x(() => fixture.AsRole(role)); "Given an existing menu".x(fixture.GivenAnExistingMenu); "And the menu belongs to the user restaurant".x(fixture.GivenTheMenuBelongsToUserRestaurant); "And the category being created does not exist in the menu".x(fixture.GivenTheCategoryDoesNotExist); "When a new category is submitted".x(fixture.WhenTheCategoryIsSubmitted); "Then a successful response is returned".x(fixture.ThenASuccessfulResponseIsReturned); "And the menu is loaded from the storage".x(fixture.ThenMenuIsLoadedFromStorage); "And the id of the new category is returned".x(fixture.ThenTheResourceCreatedResponseIsReturned); "And the category is added to the menu".x(fixture.ThenTheCategoryIsAddedToMenu); "And the menu is persisted to the storage".x(fixture.ThenTheMenuShouldBePersisted); "And the event MenuUpdate is Raised".x(fixture.ThenAMenuUpdatedEventIsRaised); "And the event CategoryCreated is Raised".x(fixture.ThenACategoryCreatedEventIsRaised); }