Beispiel #1
0
 public void IncreaseCow(CowAI cow)
 {
     listCow.Remove(cow);
     counter++;
     powerBar.baseSize -= 0.1f;
     powerBar.baseSpeed += 0.5f;
 }
Beispiel #2
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    // Called by ufo if cow reach the bottom of ufo.
    // remove the cow from the list, increase the number of cow, increase the difficulty of the beamming.
    public void IncreaseCow(CowAI cow)
    {
        listCow.Remove(cow);

        counter++;
        cowCounterT.text = counter.ToString();
        powerBar.baseSize -= 0.1f;
        powerBar.baseSpeed += 0.5f;
    }
 public void Construct(CowAI cow)
 {
     testCow = cow;
 }
Beispiel #4
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 // Use this for initialization
 void Start()
 {
     rid = gameObject.GetComponent<Rigidbody>();
     audiSource = gameObject.GetComponent<AudioSource>();
     ai = gameObject.GetComponent<CowAI>();
     anim = gameObject.GetComponent<Animator>();
     damnYouDog = GameManager.instance.dog.gameObject;
 }