private GameTile GetTileInDirection(Direction direction) => MovableOwner.Map.Tiles.FirstOrDefault(x => x.Coordinates.Equals(_intermediatePlace.CloneWithOffset(DirectionToCoordinates[direction])));
private GameTile GetTileInDirection(Direction direction) => MovableOwner.Map.Tiles.FirstOrDefault(x => x.Coordinates.Equals(_intermediatePlace.CloneWithOffset(DirectionToCoordinates[direction])));