Beispiel #1
0
 IEnumerator LoadingScenesProgress()
 {
     _asyOper = SceneManager.LoadSceneAsync("2_LoginScene");
     GlobalParamsMgr.NextSceneName = SceneEnum.LoginScene;
     _asyOper             = SceneManager.LoadSceneAsync(ConverterEnumToStr.getInstance().getStrSceneByEnumScene(GlobalParamsMgr.NextSceneName));
     _currentLoadingValue = _asyOper.progress;
     yield return(_asyOper);
 }
 /// <summary>
 /// 进入下一场景
 /// </summary>
 /// <param name="scenesEnumName"> 场景(枚举)名称</param>
 protected void EnterNextScenes(SceneEnum scenesEnumName)
 {
     // 转入下一场景
     GlobalParamsMgr.NextSceneName = scenesEnumName;
     SceneManager.LoadScene(ConverterEnumToStr.getInstance().getStrSceneByEnumScene(GlobalParamsMgr.NextSceneName));// 加载新的场景
 }