Beispiel #1
0
    private void OnTriggerEnter(Collider other)
    {
        if (other.GetComponent <BallComp>())
        {
            ++controller.numCoins;

            if (controller.numCoins == 10)
            {
                controller.numCoins = 0;
                ++controller.numLifes;
                controller.UpdateValueLifes();
            }
            controller.UpdateValueCoins();

            Destroy(gameObject);
        }
    }