Beispiel #1
0
        private void OnTrackingFound()
        {
            Renderer[] rendererComponents = GetComponentsInChildren <Renderer>(true);
            Collider[] colliderComponents = GetComponentsInChildren <Collider>(true);

            // Enable rendering:
            foreach (Renderer component in rendererComponents)
            {
                component.enabled = true;
            }

            // Enable colliders:
            foreach (Collider component in colliderComponents)
            {
                component.enabled = true;
            }
            //Static.videoTerminado = true;
            video.isTracking(true);
            Static.estadoVideo = int.Parse(gameObject.name);
            Debug.Log("Estado video:" + Static.estadoVideo);
            Debug.Log("Trackable " + mTrackableBehaviour.TrackableName + " found");
        }