Beispiel #1
0
        protected override void OnMouseLeave(EventArgs ea)
        {
            base.OnMouseLeave(ea);

            ControlState = ControlStateEnum.Normal;
            this.Invalidate();
        }
Beispiel #2
0
        protected override void OnMouseEnter(EventArgs ea)
        {
            base.OnMouseEnter(ea);

            ControlState = ControlStateEnum.Hover;
            this.Invalidate();
        }
Beispiel #3
0
        protected override void OnMouseDown(MouseEventArgs mea)
        {
            base.OnMouseDown(mea);

            if (mea.Button == MouseButtons.Left)
            {
                bCanClick    = true;
                ControlState = ControlStateEnum.Pressed;
                this.Invalidate();
            }
        }
Beispiel #4
0
        protected override void OnClick(EventArgs ea)
        {
            this.Capture = false;
            bCanClick    = false;

            if (this.ClientRectangle.Contains(this.PointToClient(Control.MousePosition)))
            {
                ControlState = ControlStateEnum.Hover;
            }
            else
            {
                ControlState = ControlStateEnum.Normal;
            }

            this.Invalidate();

            base.OnClick(ea);
        }
Beispiel #5
0
        protected override void OnMouseMove(MouseEventArgs mea)
        {
            base.OnMouseMove(mea);

            if (ClientRectangle.Contains(mea.X, mea.Y))
            {
                if (ControlState == ControlStateEnum.Hover && this.Capture && !bCanClick)
                {
                    bCanClick    = true;
                    ControlState = ControlStateEnum.Pressed;
                    this.Invalidate();
                }
            }
            else
            {
                if (ControlState == ControlStateEnum.Pressed)
                {
                    bCanClick    = false;
                    ControlState = ControlStateEnum.Hover;
                    this.Invalidate();
                }
            }
        }
Beispiel #6
0
 protected override void OnEnabledChanged(EventArgs ea)
 {
     base.OnEnabledChanged(ea);
     ControlState = ControlStateEnum.Normal;
     this.Invalidate();
 }