public string Points(
            int week)
        {
            var(rushingTouchdowns, runningBackSet) = TouchdownsForRushing(week);
            rushingTouchdowns += QbTouchdownsForRushing(week);
            var(passingTouchdowns, quarterback)       = TouchdownsForPassing(week);
            var(receivingTouchdowns, receiverSet)     = TouchdownsForReceiving(week);
            var(rbReceivingTouchdowns, catchingRbSet) = RbTouchdownsForReceiving(week);
            receivingTouchdowns += rbReceivingTouchdowns;
            if (receivingTouchdowns > 0 &&
                runningBackSet.Count() < 2)
            {
                runningBackSet.Add(
                    catchingRbSet.At(0));
            }
            var(fgs, pats, kicker) = Kicking(week);
            var tdp           = MinOf(passingTouchdowns, receivingTouchdowns);
            var openReceivers = receivingTouchdowns > passingTouchdowns
                                ? receivingTouchdowns - passingTouchdowns : 0;

            AllocateCatches(receiverSet, tdp);
            var tds    = rushingTouchdowns + tdp;
            var xp     = MinOf(pats, tds);
            var points = (tds * 6) + (fgs * 3) + xp;

            TotalPoints        += points;
            GameScore[week]     = points;
            LineUp[week].QB     = quarterback;
            LineUp[week].RB1    = runningBackSet.At(0);
            LineUp[week].RB2    = runningBackSet.At(1);
            LineUp[week].PR1    = receiverSet.At(0);
            LineUp[week].PR2    = receiverSet.At(1);
            LineUp[week].PR3    = receiverSet.At(2);
            LineUp[week].Kicker = kicker;
            Contribution.Add(LineUp[week]);
            return($@" ({points,2}) TDp:{
				tdp
				} TDr:{
				rushingTouchdowns,2
				} TDs:{
				tds,2
				} FGs:{
				fgs,2
				} xp:{
				xp,2
				} {Environment.NewLine}              drops: {
				DroppedPasses(
					passingTouchdowns,
					receivingTouchdowns),2
				}  open recvrs: {openReceivers} rb spots avail: {
				2-runningBackSet.Scorers(),2
				}"                );
        }
        public void Add(Contribution contrib, double res)
        {
            var contributions = Contribution.SingleOrDefault(c => c.Name == contrib.Name);

            if (contributions == null)
            {
                Contribution.Add(contrib);
                Contrib.Add(contrib, res);
                Save();
            }
            else
            {
                Contrib.Add(contributions, res);
                Save();
            }
        }