Beispiel #1
0
 public void TakeBurnDamage(float damage)
 {
     foreach (var ContainsLimb in ContainsLimbs)
     {
         ContainsLimb.ApplyTraumaDamage(damage, BodyPart.TramuticDamageTypes.BURN);
     }
 }
Beispiel #2
0
 /// <summary>
 /// Applies pierce damage to limbs inside of this container. Armor chance is handled inside of ApplyTraumaDamage();
 /// </summary>
 public void TakePierceDamage(float damage)
 {
     foreach (var ContainsLimb in ContainsLimbs)
     {
         ContainsLimb.ApplyTraumaDamage(damage, BodyPart.TramuticDamageTypes.PIERCE);
     }
 }