public float maxTimer;     // temps avant transformation en hostile

    // Use this for initialization
    void Start()
    {
        cP += CreateSignal;
        cP += DestroyRessource;
        hT += CreateSignal;
        hT += CreateSignal;
    }
        public ActionResult Create([Bind(Include = "Key,Message,PlayerID,PhoneNumber")] ContactPlayer contactPlayer)
        {
            if (ModelState.IsValid)
            {
                //string user = User.Identity.GetUserId();
                //var result = from row in db.Coaches where row.UserId == user select row;
                //var rowResult = result.FirstOrDefault();
                //rowResult.CoachID = contactCoach.Coach;
                var playerResult   = from row in db.Players where row.PlayerID == contactPlayer.PlayerID select row;
                var coachRowResult = playerResult.FirstOrDefault();
                contactPlayer.PhoneNumber = coachRowResult.PhoneNumber;
                db.ContactPlayers.Add(contactPlayer);
                db.SaveChanges();
                string  lastPhone           = (from n in db.ContactPlayers orderby n.PhoneNumber descending select n.PhoneNumber).FirstOrDefault();
                string  lastMassage         = (from n in db.ContactPlayers orderby n.Message descending select n.Message).FirstOrDefault();
                Message message             = new Message();
                HelperClasses.Twilio twilio = new HelperClasses.Twilio();
                message.content   = lastMassage;
                message.recipient = lastPhone;
                twilio.Send(message, lastPhone);
                return(RedirectToAction("Home", "Coaches"));
            }

            ViewBag.PlayerID = new SelectList(db.Players, "PlayerID", "FirstName", contactPlayer.PlayerID);
            return(View(contactPlayer));
        }
 //private GameObject hostiles;
 // Use this for initialization
 void Start()
 {
     player          = GameObject.Find("player-3rd (1)");
     timer           = Random.Range(90, 750); // =timerToChange
     parentComponent = transform.parent.gameObject;
     cP += CreateSignal;
     cP += DestroyRessource;
 }
        public ActionResult DeleteConfirmed(int id)
        {
            ContactPlayer contactPlayer = db.ContactPlayers.Find(id);

            db.ContactPlayers.Remove(contactPlayer);
            db.SaveChanges();
            return(RedirectToAction("Index"));
        }
 public ActionResult Edit([Bind(Include = "Key,Message,PlayerID,PhoneNumber")] ContactPlayer contactPlayer)
 {
     if (ModelState.IsValid)
     {
         db.Entry(contactPlayer).State = EntityState.Modified;
         db.SaveChanges();
         return(RedirectToAction("Index"));
     }
     ViewBag.PlayerID = new SelectList(db.Players, "PlayerID", "FirstName", contactPlayer.PlayerID);
     return(View(contactPlayer));
 }
        // GET: ContactPlayers/Details/5
        public ActionResult Details(int?id)
        {
            if (id == null)
            {
                return(new HttpStatusCodeResult(HttpStatusCode.BadRequest));
            }
            ContactPlayer contactPlayer = db.ContactPlayers.Find(id);

            if (contactPlayer == null)
            {
                return(HttpNotFound());
            }
            return(View(contactPlayer));
        }
        // GET: ContactPlayers/Edit/5
        public ActionResult Edit(int?id)
        {
            if (id == null)
            {
                return(new HttpStatusCodeResult(HttpStatusCode.BadRequest));
            }
            ContactPlayer contactPlayer = db.ContactPlayers.Find(id);

            if (contactPlayer == null)
            {
                return(HttpNotFound());
            }
            ViewBag.PlayerID = new SelectList(db.Players, "PlayerID", "FirstName", contactPlayer.PlayerID);
            return(View(contactPlayer));
        }