Beispiel #1
0
        public Shader(string shaderFileName, InputElement[] inputElements, string vertexShaderEntryPoint = "VSMain", string pixelShaderEntryPoint = "PSMain", Constructor constructor = null)
        {
            if (constructor == null)
            {
                constructor = Game.GameInstance.GameConstructor;
            }

            var vertexShaderCompileResult = constructor.CompileVertexShader(shaderFileName, vertexShaderEntryPoint, inputElements);

            VertexShader = vertexShaderCompileResult.Item1;
            InputLayout  = vertexShaderCompileResult.Item2;
            PixelShader  = constructor.CompilePixelShader(shaderFileName, pixelShaderEntryPoint);
        }