Beispiel #1
0
        public bool TryRemoveConstructedTeamFaction(int constructedTeamId, int factionId)
        {
            if (!ConstructedTeamsMap.TryRemove(GetConstructedTeamFactionKey(constructedTeamId, factionId), out var teamOut))
            {
                return(false);
            }

            ConstructedTeamsMatchInfo.RemoveAll(ctmi => ctmi.ConstructedTeam.Id == constructedTeamId && ctmi.ActiveFactionId == factionId);

            return(true);
        }
Beispiel #2
0
        public bool TryAddConstructedTeamFaction(ConstructedTeamMatchInfo matchInfo)
        {
            var constructedTeam = matchInfo.ConstructedTeam;
            var factionId       = matchInfo.ActiveFactionId;

            if (!ConstructedTeamsMap.TryAdd(GetConstructedTeamFactionKey(constructedTeam.Id, factionId), matchInfo))
            {
                return(false);
            }

            ConstructedTeamsMatchInfo.Add(matchInfo);

            return(true);
        }
 public bool ContainsConstructedTeamFaction(int constructedTeamId, int factionId)
 {
     //return ConstructedTeamsMatchInfo.Any(ctmi => ctmi.ConstructedTeam.Id == constructedTeamId && ctmi.ActiveFactionId == factionId);
     return(ConstructedTeamsMap.ContainsKey(GetConstructedTeamFactionKey(constructedTeamId, factionId)));
 }
Beispiel #4
0
 public bool ContainsConstructedTeamFaction(int constructedTeamId, int factionId)
 {
     return(ConstructedTeamsMap.ContainsKey(GetConstructedTeamFactionKey(constructedTeamId, factionId)));
 }