Beispiel #1
0
        public override void OnPreTargetMembersGUI()
        {
            var skin           = InspectorEditor.Skin;
            var constraints    = GetTargets <Constraint>().ToArray();
            var refConstraint  = constraints[0];
            var differentTypes = false;
            var anyUnknownType = constraints.Any(c => c.Type == ConstraintType.Unknown);

            for (int i = 1; i < constraints.Length; ++i)
            {
                differentTypes = differentTypes || refConstraint.Type != constraints[i].Type;
            }

            // Render AttachmentPair GUI.
            ConstraintAttachmentFrameTool.OnPreTargetMembersGUI();

            Undo.RecordObjects(constraints, "ConstraintTool");

            UnityEngine.GUI.changed = false;

            // The constraint type is Unknown when, e.g., go.AddComponent<Constraint>()
            // or when the constraint has been reset. If any of the selected constraints
            // is of type Unknown, we exit the GUI here.
            if (!ConstraintTypeGUI(constraints, differentTypes))
            {
                return;
            }

            EditorGUI.showMixedValue = constraints.Any(constraint => refConstraint.CollisionsState != constraint.CollisionsState);
            var collisionsState = ConstraintCollisionsStateGUI(refConstraint.CollisionsState);

            EditorGUI.showMixedValue = false;

            if (UnityEngine.GUI.changed)
            {
                foreach (var constraint in constraints)
                {
                    constraint.CollisionsState = collisionsState;
                }
                UnityEngine.GUI.changed = false;
            }

            EditorGUI.showMixedValue = constraints.Any(constraint => refConstraint.SolveType != constraint.SolveType);
            var solveType = ConstraintSolveTypeGUI(refConstraint.SolveType);

            EditorGUI.showMixedValue = false;

            if (UnityEngine.GUI.changed)
            {
                foreach (var constraint in constraints)
                {
                    constraint.SolveType = solveType;
                }
                UnityEngine.GUI.changed = false;
            }

            EditorGUI.showMixedValue = constraints.Any(constraint => refConstraint.ConnectedFrameNativeSyncEnabled != constraint.ConnectedFrameNativeSyncEnabled);
            var frameNativeSync = ConstraintConnectedFrameSyncGUI(refConstraint.ConnectedFrameNativeSyncEnabled);

            EditorGUI.showMixedValue = false;

            if (UnityEngine.GUI.changed)
            {
                foreach (var constraint in constraints)
                {
                    constraint.ConnectedFrameNativeSyncEnabled = frameNativeSync;
                }
                UnityEngine.GUI.changed = false;
            }

            if (differentTypes)
            {
                InspectorGUI.WarningLabel("Constraints are of different types.\nRow data editing not supported.");
                return;
            }

            Func <string, EditorDataEntry> selected = (id) =>
            {
                return(EditorData.Instance.GetData(refConstraint, id, entry => entry.Bool = false));
            };

            var constraintsParser = (from constraint
                                     in constraints
                                     select ConstraintUtils.ConstraintRowParser.Create(constraint)).ToArray();
            var allElementaryConstraints = constraints.SelectMany(constraint => constraint.GetOrdinaryElementaryConstraints()).ToArray();

            Undo.RecordObjects(allElementaryConstraints, "ConstraintTool");

            var ecRowDataWrappers = InvokeWrapper.FindFieldsAndProperties <ElementaryConstraintRowData>();

            foreach (ConstraintUtils.ConstraintRowParser.RowType rowType in Enum.GetValues(typeof(ConstraintUtils.ConstraintRowParser.RowType)))
            {
                if (!InspectorGUI.Foldout(selected("ec_" + rowType.ToString()),
                                          GUI.MakeLabel(rowType.ToString() + " properties", true)))
                {
                    continue;
                }

                using (InspectorGUI.IndentScope.Single) {
                    var refTransOrRotRowData = constraintsParser[0][rowType];
                    foreach (var wrapper in ecRowDataWrappers)
                    {
                        if (!InspectorEditor.ShouldBeShownInInspector(wrapper.Member))
                        {
                            continue;
                        }

                        for (int i = 0; i < 3; ++i)
                        {
                            var rowDataInstances = (from constraintParser
                                                    in constraintsParser
                                                    where constraintParser[rowType][i] != null
                                                    select constraintParser[rowType][i].RowData).ToArray();

                            using (new GUI.EnabledBlock(refTransOrRotRowData[i] != null)) {
                                var labelContent = i == 0 ? InspectorGUI.MakeLabel(wrapper.Member) : new GUIContent(" ");
                                var fieldContent = GUI.MakeLabel(RowLabels[i], RowColors[i]);
                                if (wrapper.IsType <float>())
                                {
                                    EditorGUI.showMixedValue = !wrapper.AreValuesEqual(rowDataInstances);
                                    var value = InspectorGUI.CustomFloatField(labelContent,
                                                                              fieldContent,
                                                                              wrapper.Get <float>(refTransOrRotRowData[i]?.RowData));
                                    if (UnityEngine.GUI.changed)
                                    {
                                        foreach (var constraintParser in constraintsParser)
                                        {
                                            wrapper.ConditionalSet(constraintParser[rowType][i]?.RowData, value);
                                        }
                                    }
                                }
                                else if (wrapper.IsType <RangeReal>())
                                {
                                    EditorGUI.showMixedValue = rowDataInstances.Any(rowData => !Equals(wrapper.Get <RangeReal>(refTransOrRotRowData[i]?.RowData).Min,
                                                                                                       wrapper.Get <RangeReal>(rowData).Min)) ||
                                                               rowDataInstances.Any(rowData => !Equals(wrapper.Get <RangeReal>(refTransOrRotRowData[i]?.RowData).Max,
                                                                                                       wrapper.Get <RangeReal>(rowData).Max));
                                    var rangeChangeData = InspectorGUI.RangeRealField(labelContent,
                                                                                      wrapper.Get <RangeReal>(refTransOrRotRowData[i]?.RowData),
                                                                                      GUI.MakeLabel(RowLabels[i], RowColors[i]));
                                    if (rangeChangeData.MinChanged || rangeChangeData.MaxChanged)
                                    {
                                        foreach (var constraintParser in constraintsParser)
                                        {
                                            var range = wrapper.Get <RangeReal>(constraintParser[rowType][i].RowData);
                                            if (rangeChangeData.MinChanged)
                                            {
                                                range.Min = rangeChangeData.Min;
                                            }
                                            if (rangeChangeData.MaxChanged)
                                            {
                                                range.Max = rangeChangeData.Max;
                                            }

                                            // Validation of Min > Max has to go somewhere else because if e.g.,
                                            // Min = 50 and the user wants to type Max = 200 we're receiving
                                            // Max = 2 as the user types.

                                            wrapper.ConditionalSet(constraintParser[rowType][i].RowData, range);
                                        }
                                    }
                                }
                            }

                            UnityEngine.GUI.changed  = false;
                            EditorGUI.showMixedValue = false;
                        }
                    } // For type wrappers.
                }     // Indentation.
            }         // For Translational, Rotational.

            var ecControllers = refConstraint.GetElementaryConstraintControllers();

            if (ecControllers.Length > 0 &&
                InspectorGUI.Foldout(selected("controllers"),
                                     GUI.MakeLabel("Controllers", true)))
            {
                using (InspectorGUI.IndentScope.Single) {
                    foreach (var refController in ecControllers)
                    {
                        var controllerType    = refController.GetControllerType();
                        var controllerTypeTag = controllerType.ToString()[0].ToString();
                        var controllerName    = ConstraintUtils.FindName(refController);
                        if (controllerName.EndsWith(" Controller"))
                        {
                            controllerName = controllerName.Remove(controllerName.LastIndexOf(" Controller"));
                        }
                        var controllerLabel = GUI.MakeLabel((controllerType == Constraint.ControllerType.Rotational ?
                                                             GUI.Symbols.CircleArrowAcw.ToString() + " " :
                                                             GUI.Symbols.ArrowRight.ToString() + " ") + controllerName, true);
                        if (!InspectorGUI.Foldout(selected(controllerTypeTag + controllerName),
                                                  controllerLabel))
                        {
                            continue;
                        }

                        var controllers = (from constraint
                                           in constraints
                                           from controller
                                           in constraint.GetElementaryConstraintControllers()
                                           where controller.GetType() == refController.GetType() &&
                                           controller.GetControllerType() == refController.GetControllerType()
                                           select controller).ToArray();
                        using (InspectorGUI.IndentScope.Single) {
                            InspectorEditor.DrawMembersGUI(controllers);
                            InspectorEditor.DrawMembersGUI(controllers, controller => (controller as ElementaryConstraint).RowData[0]);
                        }
                    }
                }
            }
        }
 /// <summary>
 /// Test whether the constraint is satisfied by a given value
 /// </summary>
 /// <param name="actual">The value to be tested</param>
 /// <returns>True for success, false for failure</returns>
 public override ConstraintResult ApplyTo<TActual>(TActual actual)
 {
     IEnumerable enumerable = ConstraintUtils.RequireActual<IEnumerable>(actual, nameof(actual));
     return new ConstraintResult(this, actual, Matches(enumerable));
 }
Beispiel #3
0
        /// <summary>
        /// Determines whether the predicate succeeds when applied
        /// to the actual value.
        /// </summary>
        public override ConstraintResult ApplyTo <TActual>(TActual actual)
        {
            var argument = ConstraintUtils.RequireActual <T>(actual, nameof(actual), allowNull: true);

            return(new ConstraintResult(this, actual, predicate(argument)));
        }