Beispiel #1
0
        public void SetupFish(int id, Constants.FishState state, ProfileExtension extension, GameUI gameUI = null)
        {
            var fish = Instantiate(glanceFishPrefab, gameObject.transform);

            fish.GetComponent <Transform>().localPosition
                = new Vector3((id % 4 - 1.5f) * hDist, (1 - id / 4) * vDist - vBias);
            fish.SetupFish(id, state, extension);
            fish.detailed = gameUI != null;

            if (!gameUI)
            {
                return;
            }
            var fishTrigger = new EventTrigger.Entry();

            fishTrigger.callback.AddListener(delegate
            {
                gameUI.GameState.AssertionTarget = id;
                gameUI.CloseAssertionModal();
                gameUI.doNotAssertButton.SetActive(false);
                gameUI.assertionButtons[gameUI.GameState.Assertion].SetActive(false);
                gameUI.ChangeStatus();
            });
            fish.fishAvatar.GetComponent <EventTrigger>().triggers.Add(fishTrigger);
        }
Beispiel #2
0
        public void SetupFish(int id, Constants.FishState state, ProfileExtension extension)
        {
            fishAvatar.overrideSprite = SharedRefs.FishAvatars[id];
            switch (state)
            {
            case Constants.FishState.Used:
                mask.color   = new Color(1, 0, 0, 0.3f);
                border.color = Color.grey;
                break;

            case Constants.FishState.Using:
                mask.color   = new Color(0, 0, 0, 0);
                border.color = Color.white;
                break;

            case Constants.FishState.Free:
                mask.color   = new Color(0, 0, 0, 0.6f);
                border.color = new Color(0, 128, 0, 0.6f);
                break;

            default:
                throw new ArgumentOutOfRangeException(nameof(state), state, null);
            }
            _extension = extension;
            _id        = id;
        }