public void ChangeView(Const.View nextView) { if (_currentView == nextView) { return; } _lastView = _currentView; _currentView = nextView; _isMoving = true; switch (nextView) { case Const.View.Purchase: _mentorParchaseView.gameObject.SetActive(true); _mentorTrainingView.gameObject.SetActive(false); break; case Const.View.Training: _mentorParchaseView.gameObject.SetActive(false); _mentorTrainingView.gameObject.SetActive(true); break; case Const.View.Close: _openButton.gameObject.SetActive(true); break; } }
public void ChangeView(Const.View nextView) { if (_currentView == nextView) { return; } _lastView = _currentView; _currentView = nextView; isMoving = true; switch (nextView) { case Const.View.Purchase: _mainPanel.color = new Color(225f, 225f, 225f, 100f); _mentorPurchaseView.gameObject.SetActive(true); _mentorTrainingView.gameObject.SetActive(false); break; case Const.View.Training: _mainPanel.color = new Color(225f, 225f, 225f, 100f); _mentorPurchaseView.gameObject.SetActive(false); _mentorTrainingView.gameObject.SetActive(true); break; case Const.View.Close: // openButton.gameObject.SetActive(true); _mainPanel.color = new Color(225f, 225f, 225f, 0f); _mentorPurchaseView.gameObject.SetActive(false); _mentorTrainingView.gameObject.SetActive(false); break; } }