public void HandleConsortiaCreate(GSPacketIn packet)
        {
            int consortiaID = packet.ReadInt();

            packet.ReadInt();
            ConsortiaMgr.AddConsortia(consortiaID);
        }
Beispiel #2
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        public void HandleConsortiaCreate(GSPacketIn packet)
        {
            int    consortiaID  = packet.ReadInt();
            int    offer        = packet.ReadInt();
            string chairmanName = packet.ReadString();

            ConsortiaMgr.AddConsortia(consortiaID, chairmanName);
        }
        public void HandleConsortiaCreate(GSPacketIn packet)
        {
            int consortiaID = packet.ReadInt();
            int offer       = packet.ReadInt();

            ConsortiaMgr.AddConsortia(consortiaID);
            // FightConsortiaMgr.AddConsortia(consortiaID);
            //GamePlayer[] players = WorldMgr.GetAllPlayers();
            //foreach (GamePlayer p in players)
            //{
            //    if (p.PlayerCharacter.ConsortiaID == consortiaID)
            //    {
            //        p.Out.SendMessage(eMessageType.ChatNormal, msg);
            //    }
            //}

            //GSPacketIn pkg = new GSPacketIn((byte)eChatServerPacket.CONSORTIA_CREATE);
            //pkg.WriteInt(consortiaID);
            //pkg.WriteInt(offer);
        }