Beispiel #1
0
 private void GameClient_ConnectionSucceeded(object sender, ConnectionSucceededEventArgs e)
 {
     //MessageBox.Show("GameClient_ConnectionSucceeded");
 }
Beispiel #2
0
 private void InvokeConnectionSucceeded(object sender, ConnectionSucceededEventArgs e)
 {
     ConnectionSucceeded?.Invoke(sender, e);
 }