Beispiel #1
0
        private void ProcessMessage(byte[] receiveBytes, IPEndPoint senderEndpoint)
        {
            byte msgId = receiveBytes[0];

            if (msgId == 0xFE)
            {
                Log.InfoFormat("A query detected from: {0}", senderEndpoint.Address);
                HandleQuery(receiveBytes, senderEndpoint);
            }
            else if (msgId <= (byte)DefaultMessageIdTypes.ID_USER_PACKET_ENUM)
            {
                HandleRakNetMessage(receiveBytes, senderEndpoint, msgId);
            }
            else
            {
                PlayerNetworkSession playerSession;
                if (!_playerSessions.TryGetValue(senderEndpoint, out playerSession))
                {
                    //Log.DebugFormat("Receive MCPE message 0x{1:x2} without session {0}", senderEndpoint.Address, msgId);
                    //if (!_badPacketBans.ContainsKey(senderEndpoint.Address))
                    //{
                    //	_badPacketBans.Add(senderEndpoint.Address, true);
                    //}
                    return;
                }

                Player player = playerSession.Player;

                if (player == null)
                {
                    Log.ErrorFormat("Receive MCPE message 0x{1:x2} without player {0}. Session removed.", senderEndpoint.Address, msgId);
                    _playerSessions.TryRemove(senderEndpoint, out playerSession);
                    //if (!_badPacketBans.ContainsKey(senderEndpoint.Address))
                    //{
                    //	_badPacketBans.Add(senderEndpoint.Address, true);
                    //}
                    return;
                }

                if (playerSession.Evicted)
                {
                    return;
                }

                playerSession.LastUpdatedTime = DateTime.UtcNow;

                DatagramHeader header = new DatagramHeader(receiveBytes[0]);
                if (!header.isACK && !header.isNAK && header.isValid)
                {
                    if (receiveBytes[0] == 0xa0)
                    {
                        throw new Exception("Receive ERROR, NAK in wrong place");
                    }

                    ConnectedPackage package = ConnectedPackage.CreateObject();
                    try
                    {
                        package.Decode(receiveBytes);
                    }
                    catch (Exception e)
                    {
                        player.Disconnect("Bad package received from client.");
                        //if (Log.IsDebugEnabled)
                        {
                            Log.Warn("Bad packet " + receiveBytes[0], e);
                        }

                        GreylistManager.Blacklist(senderEndpoint.Address);

                        return;
                    }


                    // IF reliable code below is enabled, useItem start sending doubles
                    // for some unknown reason.

                    //Reliability reliability = package._reliability;
                    //if (reliability == Reliability.Reliable
                    //	|| reliability == Reliability.ReliableSequenced
                    //	|| reliability == Reliability.ReliableOrdered
                    //	)
                    {
                        EnqueueAck(playerSession, package._datagramSequenceNumber);
                    }


                    DelayedProcessing(playerSession, package);
                    package.PutPool();
                }
                else if (header.isACK && header.isValid)
                {
                    HandleAck(playerSession, receiveBytes);
                }
                else if (header.isNAK && header.isValid)
                {
                    HandleNak(playerSession, receiveBytes);
                }
                else if (!header.isValid)
                {
                    Log.Warn("!!!! ERROR, Invalid header !!!!!");
                }
            }
        }
Beispiel #2
0
        private void HandleSplitMessage(PlayerNetworkSession playerSession, SplitPartPackage splitMessage)
        {
            int spId    = splitMessage.SplitId;
            int spIdx   = splitMessage.SplitIdx;
            int spCount = splitMessage.SplitCount;

            Int24       sequenceNumber        = splitMessage.DatagramSequenceNumber;
            Reliability reliability           = splitMessage.Reliability;
            Int24       reliableMessageNumber = splitMessage.ReliableMessageNumber;
            Int24       orderingIndex         = splitMessage.OrderingIndex;
            byte        orderingChannel       = splitMessage.OrderingChannel;

            SplitPartPackage[] spPackets;
            bool haveEmpty = false;

            // Need sync for this part since they come very fast, and very close in time.
            // If no synk, will often detect complete message two times (or more).
            lock (playerSession.Splits)
            {
                if (!playerSession.Splits.ContainsKey(spId))
                {
                    playerSession.Splits.TryAdd(spId, new SplitPartPackage[spCount]);
                }

                spPackets = playerSession.Splits[spId];
                if (spPackets[spIdx] != null)
                {
                    Log.Debug("Already had splitpart (resent). Ignore this part.");
                    return;
                }
                spPackets[spIdx] = splitMessage;

                for (int i = 0; i < spPackets.Length; i++)
                {
                    haveEmpty = haveEmpty || spPackets[i] == null;
                }
            }

            if (!haveEmpty)
            {
                Log.DebugFormat("Got all {0} split packages for split ID: {1}", spCount, spId);

                SplitPartPackage[] waste;
                playerSession.Splits.TryRemove(spId, out waste);

                using (MemoryStream stream = MemoryStreamManager.GetStream())
                {
                    for (int i = 0; i < spPackets.Length; i++)
                    {
                        SplitPartPackage splitPartPackage = spPackets[i];
                        byte[]           buf = splitPartPackage.Message;
                        if (buf == null)
                        {
                            Log.Error("Expected bytes in splitpart, but got none");
                            continue;
                        }

                        stream.Write(buf, 0, buf.Length);
                        splitPartPackage.PutPool();
                    }

                    byte[] buffer = stream.ToArray();
                    try
                    {
                        ConnectedPackage newPackage = ConnectedPackage.CreateObject();
                        newPackage._datagramSequenceNumber = sequenceNumber;
                        newPackage._reliability            = reliability;
                        newPackage._reliableMessageNumber  = reliableMessageNumber;
                        newPackage._orderingIndex          = orderingIndex;
                        newPackage._orderingChannel        = (byte)orderingChannel;
                        newPackage._hasSplit = false;

                        Package fullMessage = PackageFactory.CreatePackage(buffer[0], buffer, "raknet") ??
                                              new UnknownPackage(buffer[0], buffer);
                        fullMessage.DatagramSequenceNumber = sequenceNumber;
                        fullMessage.Reliability            = reliability;
                        fullMessage.ReliableMessageNumber  = reliableMessageNumber;
                        fullMessage.OrderingIndex          = orderingIndex;
                        fullMessage.OrderingChannel        = orderingChannel;

                        newPackage.Messages = new List <Package>();
                        newPackage.Messages.Add(fullMessage);

                        Log.Debug(
                            $"Assembled split package {newPackage._reliability} message #{newPackage._reliableMessageNumber}, Chan: #{newPackage._orderingChannel}, OrdIdx: #{newPackage._orderingIndex}");
                        HandleConnectedPackage(playerSession, newPackage);
                        newPackage.PutPool();
                    }
                    catch (Exception e)
                    {
                        Log.Error("Error during split message parsing", e);
                        if (Log.IsDebugEnabled)
                        {
                            Log.Debug($"0x{buffer[0]:x2}\n{Package.HexDump(buffer)}");
                        }
                        playerSession.Disconnect("Bad package received from client.", false);
                    }
                }
            }
        }
Beispiel #3
0
        private void ProcessMessage(byte[] receiveBytes, IPEndPoint senderEndpoint)
        {
            byte msgId = receiveBytes[0];

            if (msgId == 0xFE)
            {
                Log.InfoFormat("A query detected from: {0}", senderEndpoint.Address);
                HandleQuery(receiveBytes, senderEndpoint);
            }
            else if (msgId <= (byte)DefaultMessageIdTypes.ID_USER_PACKET_ENUM)
            {
                HandleRakNetMessage(receiveBytes, senderEndpoint, msgId);
            }
            else
            {
                PlayerNetworkSession playerSession;
                if (!_playerSessions.TryGetValue(senderEndpoint, out playerSession))
                {
                    Log.DebugFormat("Receive MCPE message 0x{1:x2} without session {0}", senderEndpoint.Address, msgId);
                    return;
                }

                Player player = playerSession.Player;

                if (player == null)
                {
                    Log.ErrorFormat("Receive MCPE message 0x{1:x2} without player {0}. Session removed.", senderEndpoint.Address, msgId);
                    _playerSessions.TryRemove(senderEndpoint, out playerSession);
                    return;
                }

                if (playerSession.Evicted)
                {
                    return;
                }

                playerSession.LastUpdatedTime = DateTime.UtcNow;

                DatagramHeader header = new DatagramHeader(receiveBytes[0]);
                if (!header.isACK && !header.isNAK && header.isValid)
                {
                    if (receiveBytes[0] == 0xa0)
                    {
                        throw new Exception("Receive ERROR, NAK in wrong place");
                    }

                    ConnectedPackage package = ConnectedPackage.CreateObject();
                    try
                    {
                        package.Decode(receiveBytes);
                    }
                    catch (Exception e)
                    {
                        player.Disconnect("Bad package received from client.");
                        return;
                    }


                    // IF reliable code below is enabled, useItem start sending doubles
                    // for some unknown reason.

                    //Reliability reliability = package._reliability;
                    //if (reliability == Reliability.Reliable
                    //	|| reliability == Reliability.ReliableSequenced
                    //	|| reliability == Reliability.ReliableOrdered
                    //	)
                    {
                        EnqueueAck(playerSession, package._datagramSequenceNumber);
                    }

                    List <Package> messages = package.Messages;

                    if (messages.Count == 1)
                    {
                        McpeBatch batch = messages.First() as McpeBatch;
                        if (batch != null)
                        {
                            batch.Source = "Client";
                            messages.Clear();

                            // Get bytes
                            byte[] payload = batch.payload;
                            // Decompress bytes

                            MemoryStream stream = new MemoryStream(payload);
                            if (stream.ReadByte() != 0x78)
                            {
                                throw new InvalidDataException("Incorrect ZLib header. Expected 0x78 0x9C");
                            }
                            stream.ReadByte();
                            using (var defStream2 = new DeflateStream(stream, CompressionMode.Decompress, false))
                            {
                                // Get actual package out of bytes
                                MemoryStream destination = new MemoryStream();
                                defStream2.CopyTo(destination);
                                byte[] internalBuffer = destination.ToArray();
                                messages.Add(PackageFactory.CreatePackage(internalBuffer[0], internalBuffer) ?? new UnknownPackage(internalBuffer[0], internalBuffer));
                            }
                            batch.PutPool();
                        }
                    }

                    DelayedProcessing(playerSession, package);
                    package.PutPool();
                }
                else if (header.isACK && header.isValid)
                {
                    ServerInfo.NumberOfAckReceive++;
                    HandleAck(playerSession, receiveBytes);
                }
                else if (header.isNAK && header.isValid)
                {
                    ServerInfo.NumberOfNakReceive++;
                    HandleNak(playerSession, receiveBytes);
                }
                else if (!header.isValid)
                {
                    Log.Warn("!!!! ERROR, Invalid header !!!!!");
                }
            }
        }
Beispiel #4
0
        private void DelayedProcessing(PlayerNetworkSession playerSession, ConnectedPackage package)
        {
            int datagramSequenceNumber = 0;
            lock (playerSession.ProcessSyncRoot)
            {
                datagramSequenceNumber = package._datagramSequenceNumber;

                if (datagramSequenceNumber > 0 && playerSession.LastDatagramNumber >= datagramSequenceNumber)
                {
                    Log.DebugFormat("Sequence out of order {0}", package._datagramSequenceNumber);
                }
                else if (datagramSequenceNumber > 0)
                {
                    playerSession.LastDatagramNumber = package._datagramSequenceNumber;
                }
            }
            if (ForwardAllPlayers)
            {
                playerSession.Player.SendPackage(new McpeTransfer
                {
                    endpoint = ForwardTarget
                }, true);

                return;
            }

            List<Package> messages = package.Messages;
            foreach (var message in messages)
            {
                if (message is SplitPartPackage)
                {
                    message.Source = "Receive SplitPartPackage";

                    SplitPartPackage splitMessage = message as SplitPartPackage;

                    int spId = package._splitPacketId;
                    int spIdx = package._splitPacketIndex;
                    int spCount = package._splitPacketCount;

                    if (!playerSession.Splits.ContainsKey(spId))
                    {
                        playerSession.Splits.Add(spId, new SplitPartPackage[spCount]);
                    }

                    SplitPartPackage[] spPackets = playerSession.Splits[spId];
                    spPackets[spIdx] = splitMessage;

                    bool haveEmpty = false;
                    for (int i = 0; i < spPackets.Length; i++)
                    {
                        haveEmpty = haveEmpty || spPackets[i] == null;
                    }

                    if (!haveEmpty)
                    {
                        Log.DebugFormat("Got all {0} split packages for split ID: {1}", spCount, spId);

                        MemoryStream stream = new MemoryStream();
                        for (int i = 0; i < spPackets.Length; i++)
                        {
                            SplitPartPackage splitPartPackage = spPackets[i];
                            byte[] buf = splitPartPackage.Message;
                            stream.Write(buf, 0, buf.Length);
                            splitPartPackage.PutPool();
                        }

                        playerSession.Splits.Remove(spId);

                        byte[] buffer = stream.ToArray();
                        var fullMessage = PackageFactory.CreatePackage(buffer[0], buffer) ?? new UnknownPackage(buffer[0], buffer);
                        HandlePackage(datagramSequenceNumber, fullMessage, playerSession);
                    }

                    continue;
                }

                message.Timer.Restart();
                HandlePackage(datagramSequenceNumber, message, playerSession);
                //message.PutPool(); // Handled in HandlePacket now()
            }
            package.PutPool();
        }
Beispiel #5
0
        /// <summary>
        ///     Processes a message.
        /// </summary>
        /// <param name="receiveBytes">The received bytes.</param>
        /// <param name="senderEndpoint">The sender's endpoint.</param>
        /// <exception cref="System.Exception">Receive ERROR, NAK in wrong place</exception>
        private void ProcessMessage(byte[] receiveBytes, IPEndPoint senderEndpoint)
        {
            byte msgId = receiveBytes[0];

            if (msgId == 0xFE)
            {
                Log.WarnFormat("A query detected from: {0}", senderEndpoint.Address);
                HandleQuery(receiveBytes, senderEndpoint);
            }
            else if (msgId <= (byte)DefaultMessageIdTypes.ID_USER_PACKET_ENUM)
            {
                DefaultMessageIdTypes msgIdType = (DefaultMessageIdTypes)msgId;

                Package message = PackageFactory.CreatePackage(msgId, receiveBytes);

                TraceReceive(message);

                switch (msgIdType)
                {
                case DefaultMessageIdTypes.ID_UNCONNECTED_PING:
                case DefaultMessageIdTypes.ID_UNCONNECTED_PING_OPEN_CONNECTIONS:
                {
                    UnconnectedPing incoming = (UnconnectedPing)message;

                    //TODO: This needs to be verified with RakNet first
                    //response.sendpingtime = msg.sendpingtime;
                    //response.sendpongtime = DateTimeOffset.UtcNow.Ticks / TimeSpan.TicksPerMillisecond;

                    var packet = new UnconnectedPong
                    {
                        serverId   = 22345,
                        pingId     = incoming.pingId /*incoming.pingId*/,
                        serverName = string.Format(@"MCPE;{0};27;0.11.1;{1};{2}", Motd, _playerSessions.Count, 1000)
                    };
                    var data = packet.Encode();
                    TraceSend(packet);
                    SendData(data, senderEndpoint, new object());
                    break;
                }

                case DefaultMessageIdTypes.ID_OPEN_CONNECTION_REQUEST_1:
                {
                    OpenConnectionRequest1 incoming = (OpenConnectionRequest1)message;

                    _isPerformanceTest = _isPerformanceTest || incoming.raknetProtocolVersion == byte.MaxValue;

                    var packet = new OpenConnectionReply1
                    {
                        serverGuid        = 12345,
                        mtuSize           = incoming.mtuSize,
                        serverHasSecurity = 0
                    };

                    var data = packet.Encode();
                    TraceSend(packet);
                    SendData(data, senderEndpoint, new object());
                    break;
                }

                case DefaultMessageIdTypes.ID_OPEN_CONNECTION_REQUEST_2:
                {
                    OpenConnectionRequest2 incoming = (OpenConnectionRequest2)message;

                    Log.WarnFormat("New connection from: {0} {1}", senderEndpoint.Address, incoming.clientUdpPort);

                    var packet = new OpenConnectionReply2
                    {
                        serverGuid             = 12345,
                        mtuSize                = incoming.mtuSize,
                        doSecurityAndHandshake = new byte[0]
                    };

                    PlayerNetworkSession session = null;
                    lock (_playerSessions)
                    {
                        if (_playerSessions.ContainsKey(senderEndpoint))
                        {
                            PlayerNetworkSession value;
                            _playerSessions.TryRemove(senderEndpoint, out value);
                            value.Player.HandleDisconnectionNotification();
                            Log.Info("Removed ghost");
                        }

                        Player player = PlayerFactory.CreatePlayer(this, senderEndpoint, _levels[_random.Next(0, _levels.Count)], incoming.mtuSize);
                        session = new PlayerNetworkSession(player, senderEndpoint);
                        session.LastUpdatedTime = DateTime.UtcNow;
                        session.Mtuize          = incoming.mtuSize;

                        _playerSessions.TryAdd(senderEndpoint, session);
                    }

                    var data = packet.Encode();
                    TraceSend(packet);
                    SendData(data, senderEndpoint, session.SyncRoot);
                    break;
                }

                default:
                    Log.ErrorFormat("Receive unexpected packet with ID: {0} (0x{0:x2}) from {1}", msgId, senderEndpoint.Address);
                    break;
                }

                if (message != null)
                {
                    message.PutPool();
                }
                else
                {
                    Log.ErrorFormat("Receive unexpected packet with ID: {0} (0x{0:x2}) from {1}", msgId, senderEndpoint.Address);
                }
            }
            else
            {
                DatagramHeader header = new DatagramHeader(receiveBytes[0]);
                if (!header.isACK && !header.isNAK && header.isValid)
                {
                    if (receiveBytes[0] == 0xa0)
                    {
                        throw new Exception("Receive ERROR, NAK in wrong place");
                    }

                    ConnectedPackage package = ConnectedPackage.CreateObject();
                    package.Decode(receiveBytes);
                    List <Package> messages = package.Messages;

                    if (messages.Count == 1)
                    {
                        McpeBatch batch = messages.First() as McpeBatch;
                        if (batch != null)
                        {
                            messages = new List <Package>();

                            // Get bytes
                            byte[] payload = batch.payload;
                            // Decompress bytes

                            MemoryStream stream = new MemoryStream(payload);
                            if (stream.ReadByte() != 0x78)
                            {
                                throw new InvalidDataException("Incorrect ZLib header. Expected 0x78 0x9C");
                            }
                            stream.ReadByte();
                            using (var defStream2 = new DeflateStream(stream, CompressionMode.Decompress, false))
                            {
                                // Get actual package out of bytes
                                MemoryStream destination = new MemoryStream();
                                defStream2.CopyTo(destination);
                                byte[] internalBuffer = destination.ToArray();
                                messages.Add(PackageFactory.CreatePackage(internalBuffer[0], internalBuffer) ?? new UnknownPackage(internalBuffer[0], internalBuffer));
                            }
                        }
                    }

                    // IF reliable code below is enabled, useItem start sending doubles
                    // for some unknown reason.

                    //Reliability reliability = package._reliability;
                    //if (reliability == Reliability.Reliable
                    //	|| reliability == Reliability.ReliableSequenced
                    //	|| reliability == Reliability.ReliableOrdered
                    //	)
                    {
                        EnqueueAck(senderEndpoint, package._datagramSequenceNumber);
                    }

                    PlayerNetworkSession playerSession;
                    if (_playerSessions.TryGetValue(senderEndpoint, out playerSession))
                    {
                        foreach (var message in messages)
                        {
                            if (message is SplitPartPackage)
                            {
                                SplitPartPackage splitMessage = message as SplitPartPackage;

                                int spId    = package._splitPacketId;
                                int spIdx   = package._splitPacketIndex;
                                int spCount = package._splitPacketCount;

                                if (!playerSession.Splits.ContainsKey(spId))
                                {
                                    playerSession.Splits.Add(spId, new SplitPartPackage[spCount]);
                                }

                                SplitPartPackage[] spPackets = playerSession.Splits[spId];
                                spPackets[spIdx] = splitMessage;

                                bool haveEmpty = false;
                                for (int i = 0; i < spPackets.Length; i++)
                                {
                                    haveEmpty = haveEmpty || spPackets[i] == null;
                                }

                                if (!haveEmpty)
                                {
                                    Log.DebugFormat("Got all {0} split packages for split ID: {1}", spCount, spId);

                                    MemoryStream stream = new MemoryStream();
                                    for (int i = 0; i < spPackets.Length; i++)
                                    {
                                        byte[] buf = spPackets[i].Message;
                                        stream.Write(buf, 0, buf.Length);
                                    }

                                    byte[] buffer      = stream.ToArray();
                                    var    fullMessage = PackageFactory.CreatePackage(buffer[0], buffer) ?? new UnknownPackage(buffer[0], buffer);
                                    HandlePackage(fullMessage, playerSession);
                                }
                                continue;
                            }

                            message.Timer.Restart();
                            HandlePackage(message, playerSession);
                            message.PutPool();
                        }
                    }

                    package.PutPool();
                }
                else if (header.isACK && header.isValid)
                {
                    HandleAck(receiveBytes, senderEndpoint);
                }
                else if (header.isNAK && header.isValid)
                {
                    HandleNak(receiveBytes, senderEndpoint);
                }
                else if (!header.isValid)
                {
                    Log.Warn("!!!! ERROR, Invalid header !!!!!");
                }
            }
        }
Beispiel #6
0
        private void HandleSplitMessage(PlayerNetworkSession playerSession, ConnectedPackage package, SplitPartPackage splitMessage, Player player)
        {
            int spId    = package._splitPacketId;
            int spIdx   = package._splitPacketIndex;
            int spCount = package._splitPacketCount;

            if (!playerSession.Splits.ContainsKey(spId))
            {
                playerSession.Splits.TryAdd(spId, new SplitPartPackage[spCount]);
            }

            SplitPartPackage[] spPackets = playerSession.Splits[spId];
            spPackets[spIdx] = splitMessage;

            bool haveEmpty = false;

            for (int i = 0; i < spPackets.Length; i++)
            {
                haveEmpty = haveEmpty || spPackets[i] == null;
            }

            if (!haveEmpty)
            {
                Log.DebugFormat("Got all {0} split packages for split ID: {1}", spCount, spId);

                SplitPartPackage[] waste;
                playerSession.Splits.TryRemove(spId, out waste);

                MemoryStream stream = MemoryStreamManager.GetStream();
                for (int i = 0; i < spPackets.Length; i++)
                {
                    SplitPartPackage splitPartPackage = spPackets[i];
                    byte[]           buf = splitPartPackage.Message;
                    if (buf == null)
                    {
                        Log.Error("Expected bytes in splitpart, but got none");
                        continue;
                    }

                    stream.Write(buf, 0, buf.Length);
                    splitPartPackage.PutPool();
                }

                byte[] buffer = stream.ToArray();
                try
                {
                    ConnectedPackage newPackage = ConnectedPackage.CreateObject();
                    newPackage._datagramSequenceNumber = package._datagramSequenceNumber;
                    newPackage._reliability            = package._reliability;
                    newPackage._reliableMessageNumber  = package._reliableMessageNumber;
                    newPackage._sequencingIndex        = package._sequencingIndex;
                    newPackage._orderingIndex          = package._orderingIndex;
                    newPackage._orderingChannel        = package._orderingChannel;
                    newPackage._hasSplit = false;

                    Package fullMessage = PackageFactory.CreatePackage(buffer[0], buffer, "raknet") ?? new UnknownPackage(buffer[0], buffer);
                    fullMessage.DatagramSequenceNumber = package._datagramSequenceNumber;
                    fullMessage.Reliability            = package._reliability;
                    fullMessage.ReliableMessageNumber  = package._reliableMessageNumber;
                    fullMessage.OrderingIndex          = package._orderingIndex;
                    fullMessage.OrderingChannel        = package._orderingChannel;

                    newPackage.Messages = new List <Package>();
                    newPackage.Messages.Add(fullMessage);

                    Log.Debug($"Assembled split package {newPackage._reliability} message #{newPackage._reliableMessageNumber}, Chan: #{newPackage._orderingChannel}, OrdIdx: #{newPackage._orderingIndex}");
                    HandleConnectedPackage(playerSession, newPackage);
                    newPackage.PutPool();
                }
                catch (Exception e)
                {
                    Log.Error("Error during split message parsing", e);
                    if (Log.IsDebugEnabled)
                    {
                        Log.Debug($"0x{buffer[0]:x2}\n{Package.HexDump(buffer)}");
                    }
                    player.Disconnect("Bad package received from client.");
                }
            }
        }