public void Unpack(ConfirmationPromptData _data)
 {
     promptData = _data;
     //Debug.Log("_data: "+_data);
     header.text      = _data.header.ToUpper();
     description.text = _data.description.ToUpper();
     buttonA.text     = _data.buttonA.ToUpper();
     buttonB.text     = _data.buttonB.ToUpper();
 }
Beispiel #2
0
 public static ConfirmationWindow RequestConfirmation(ConfirmationPromptData _data)
 {
     Instance.confirmationWindow.gameObject.SetActive(true);
     Instance.confirmationWindow.Unpack(_data);
     return(Instance.confirmationWindow); //Allow calling object to subscribe to the result
 }