/// <summary>
        /// 注册球星启示录npc
        /// </summary>
        private void ReBuildRevelationNpc()
        {
            BuildCache();
            var allnpcTemp = ConfigRevelationnpctempMgr.GetAll();

            SqlHelper.ExecuteNonQuery(_connection, CommandType.Text, "Delete From Dic_Npc Where Type=3;Truncate table Config_RevelationNpcLink");
            int index = 0;

            foreach (var item in allnpcTemp)
            {
                index++;
                DicNpcEntity entity = new DicNpcEntity();
                entity.Idx                = ShareUtil.GenerateComb();
                entity.Type               = 3;
                entity.Name               = item.OpponentTeamName;
                entity.Logo               = 1;
                entity.FormationId        = item.FormationID;
                entity.FormationLevel     = item.PlayerLevel;
                entity.TeammemberLevel    = item.PlayerLevel;
                entity.PlayerCardStrength = item.PlayerCardStrength;
                entity.CoachId            = 0;
                entity.DoTalent           = GetDoTalent();         //主动天赋
                entity.ManagerSkill       = GetNodoManagerSkill(); //被动天赋和意志
                int comb = 0;
                entity.DoWill    = GetDoWill(ref comb);            //主动意志
                entity.CombLevel = item.PlayerLevel;
                entity.Buff      = item.Buff;

                entity.TP1 = item.P1;
                entity.TP2 = item.P2;
                entity.TP3 = item.P3;
                entity.TP4 = item.P4;
                entity.TP5 = item.P5;
                entity.TP6 = item.P6;
                entity.TP7 = item.P7;

                entity.TE1 = 211071;
                entity.TE2 = 211076;
                entity.TE3 = 211072;
                entity.TE4 = 211073;
                entity.TE5 = 211074;
                entity.TE6 = 211075;
                entity.TE7 = 211077;

                entity.TS1 = "A031_40";
                entity.TS2 = "A033_40";
                entity.TS3 = "A027_40";
                entity.TS4 = "A034_40";
                entity.TS5 = "A030_40";
                entity.TS6 = "A032_40";
                entity.TS7 = "A028_40";
                DicNpcMgr.Insert(entity);
                ConfigRevelationnpclinkMgr.Insert(new ConfigRevelationnpclinkEntity(index, item.MarkId, item.Schedule,
                                                                                    entity.Idx));
                m_curCount++;
                ProgressBar1.Value = m_curCount;
                lblProcess.Content = string.Format("进度:{0}/{1}", m_curCount, m_totalCount);
            }
        }
Beispiel #2
0
        void InitCache()
        {
            _morale         = CacheFactory.AppsettingCache.GetAppSettingToInt(EnumAppsetting.RevelationMorale, 10);
            _addMoralePrice = CacheFactory.AppsettingCache.GetAppSettingToInt(EnumAppsetting.RevelationPlusMorale, 300);
            _addDrawsPrice  = CacheFactory.AppsettingCache.GetAppSettingToInt(EnumAppsetting.RevelationDrawsPrice, 5);
            var subtractMorale = CacheFactory.AppsettingCache.GetAppSetting(EnumAppsetting.RevelationSubtractMorale);

            _maxSubtractMorale = CacheFactory.AppsettingCache.GetAppSettingToInt(EnumAppsetting.RevelationMaxSubtractMorale, 6);
            SubtractMoraleDic  = new Dictionary <int, int>();
            if (subtractMorale.Length > 0)
            {
                var subtracts = subtractMorale.Split('|');
                foreach (var item in subtracts)
                {
                    var items = item.Split(',');
                    if (items.Length > 0)
                    {
                        SubtractMoraleDic.Add(ConvertHelper.ConvertToInt(items[0]), ConvertHelper.ConvertToInt(items[1]));
                    }
                }
            }

            _markDic = new Dictionary <int, ConfigRevelationEntity>();
            var allmarkInfo = ConfigRevelationMgr.GetAllFor();

            foreach (var item in allmarkInfo)
            {
                var key = GetKey(item.MarkId, item.Schedule);
                if (!_markDic.ContainsKey(key))
                {
                    _markDic.Add(key, item);
                }
            }
            _drawList = ConfigRevelationdrawMgr.GetAll();
            //勇气商城配置
            _shopList = ConfigRevelationshopMgr.GetAll();
            _shopDic  = _shopList.ToDictionary(r => r.Idx, r => r);
            //获取所有NPC
            var npcList = ConfigRevelationnpclinkMgr.GetAll();

            _npcList = npcList.ToDictionary(d => GetKey(d.SmallClearanceId, d.StageId), d => d);

            _shopRefreshDic = new Dictionary <int, int>();
            var shopRefresh = CacheFactory.AppsettingCache.GetAppSetting(EnumAppsetting.RevelationRefrestShopPrice);

            if (shopRefresh.Length > 0)
            {
                var shopPrizeList = shopRefresh.Split(',');
                for (int i = 0; i < shopPrizeList.Length; i++)
                {
                    var price = ConvertHelper.ConvertToInt(shopPrizeList[i]);
                    _shopRefreshDic.Add(i, price);
                }
            }
        }