Beispiel #1
0
        public static void DebugDrawConstraint(TypedConstraint constraint, IDebugDraw debugDraw)
        {
            bool  drawFrames  = (debugDraw.GetDebugMode() & DebugDrawModes.DBG_DrawConstraints) != 0;
            bool  drawLimits  = (debugDraw.GetDebugMode() & DebugDrawModes.DBG_DrawConstraintLimits) != 0;
            float dbgDrawSize = constraint.GetDbgDrawSize();

            if (dbgDrawSize <= 0f)
            {
                return;
            }

            switch (constraint.GetConstraintType())
            {
            case TypedConstraintType.POINT2POINT_CONSTRAINT_TYPE:
            {
                Point2PointConstraint p2pC  = constraint as Point2PointConstraint;
                IndexedMatrix         tr    = IndexedMatrix.Identity;
                IndexedVector3        pivot = p2pC.GetPivotInA();
                pivot      = p2pC.GetRigidBodyA().GetCenterOfMassTransform() * pivot;
                tr._origin = pivot;
                debugDraw.DrawTransform(ref tr, dbgDrawSize);
                // that ideally should draw the same frame
                pivot      = p2pC.GetPivotInB();
                pivot      = p2pC.GetRigidBodyB().GetCenterOfMassTransform() * pivot;
                tr._origin = pivot;
                if (drawFrames)
                {
                    debugDraw.DrawTransform(ref tr, dbgDrawSize);
                }
            }
            break;

            case TypedConstraintType.HINGE_CONSTRAINT_TYPE:
            {
                HingeConstraint pHinge = constraint as HingeConstraint;
                IndexedMatrix   tr     = pHinge.GetRigidBodyA().GetCenterOfMassTransform() * pHinge.GetAFrame();
                if (drawFrames)
                {
                    debugDraw.DrawTransform(ref tr, dbgDrawSize);
                }
                tr = pHinge.GetRigidBodyB().GetCenterOfMassTransform() * pHinge.GetBFrame();
                if (drawFrames)
                {
                    debugDraw.DrawTransform(ref tr, dbgDrawSize);
                }
                float minAng = pHinge.GetLowerLimit();
                float maxAng = pHinge.GetUpperLimit();
                if (minAng == maxAng)
                {
                    break;
                }
                bool drawSect = true;
                if (minAng > maxAng)
                {
                    minAng   = 0f;
                    maxAng   = MathUtil.SIMD_2_PI;
                    drawSect = false;
                }
                if (drawLimits)
                {
                    IndexedVector3 center = tr._origin;
                    IndexedVector3 normal = tr._basis.GetColumn(2);
                    IndexedVector3 axis   = tr._basis.GetColumn(0);
                    IndexedVector3 zero   = IndexedVector3.Zero;
                    debugDraw.DrawArc(ref center, ref normal, ref axis, dbgDrawSize, dbgDrawSize, minAng, maxAng, ref zero, drawSect);
                }
            }
            break;

            case TypedConstraintType.CONETWIST_CONSTRAINT_TYPE:
            {
                ConeTwistConstraint pCT = constraint as ConeTwistConstraint;
                IndexedMatrix       tr  = pCT.GetRigidBodyA().GetCenterOfMassTransform() * pCT.GetAFrame();
                if (drawFrames)
                {
                    debugDraw.DrawTransform(ref tr, dbgDrawSize);
                }
                tr = pCT.GetRigidBodyB().GetCenterOfMassTransform() * pCT.GetBFrame();
                if (drawFrames)
                {
                    debugDraw.DrawTransform(ref tr, dbgDrawSize);
                }
                IndexedVector3 zero = IndexedVector3.Zero;

                if (drawLimits)
                {
                    //const float length = float(5);
                    float          length          = dbgDrawSize;
                    const int      nSegments       = 8 * 4;
                    float          fAngleInRadians = MathUtil.SIMD_2_PI * (float)(nSegments - 1) / (float)nSegments;
                    IndexedVector3 pPrev           = pCT.GetPointForAngle(fAngleInRadians, length);
                    pPrev = tr * pPrev;
                    for (int i = 0; i < nSegments; i++)
                    {
                        fAngleInRadians = MathUtil.SIMD_2_PI * (float)i / (float)nSegments;
                        IndexedVector3 pCur = pCT.GetPointForAngle(fAngleInRadians, length);
                        pCur = tr * pCur;
                        debugDraw.DrawLine(ref pPrev, ref pCur, ref zero);

                        if (i % (nSegments / 8) == 0)
                        {
                            IndexedVector3 origin = tr._origin;
                            debugDraw.DrawLine(ref origin, ref pCur, ref zero);
                        }

                        pPrev = pCur;
                    }
                    float tws       = pCT.GetTwistSpan();
                    float twa       = pCT.GetTwistAngle();
                    bool  useFrameB = (pCT.GetRigidBodyB().GetInvMass() > 0f);
                    if (useFrameB)
                    {
                        tr = pCT.GetRigidBodyB().GetCenterOfMassTransform() * pCT.GetBFrame();
                    }
                    else
                    {
                        tr = pCT.GetRigidBodyA().GetCenterOfMassTransform() * pCT.GetAFrame();
                    }
                    IndexedVector3 pivot  = tr._origin;
                    IndexedVector3 normal = tr._basis.GetColumn(0);
                    IndexedVector3 axis   = tr._basis.GetColumn(1);

                    debugDraw.DrawArc(ref pivot, ref normal, ref axis, dbgDrawSize, dbgDrawSize, -twa - tws, -twa + tws, ref zero, true);
                }
            }
            break;

            case TypedConstraintType.D6_CONSTRAINT_TYPE:
            case TypedConstraintType.D6_SPRING_CONSTRAINT_TYPE:
            {
                Generic6DofConstraint p6DOF = constraint as Generic6DofConstraint;
                IndexedMatrix         tr    = p6DOF.GetCalculatedTransformA();
                if (drawFrames)
                {
                    debugDraw.DrawTransform(ref tr, dbgDrawSize);
                }
                tr = p6DOF.GetCalculatedTransformB();
                if (drawFrames)
                {
                    debugDraw.DrawTransform(ref tr, dbgDrawSize);
                }
                IndexedVector3 zero = IndexedVector3.Zero;
                if (drawLimits)
                {
                    tr = p6DOF.GetCalculatedTransformA();
                    IndexedVector3 center = p6DOF.GetCalculatedTransformB()._origin;
                    // up is axis 1 not 2 ?

                    IndexedVector3 up    = tr._basis.GetColumn(1);
                    IndexedVector3 axis  = tr._basis.GetColumn(0);
                    float          minTh = p6DOF.GetRotationalLimitMotor(1).m_loLimit;
                    float          maxTh = p6DOF.GetRotationalLimitMotor(1).m_hiLimit;
                    float          minPs = p6DOF.GetRotationalLimitMotor(2).m_loLimit;
                    float          maxPs = p6DOF.GetRotationalLimitMotor(2).m_hiLimit;
                    debugDraw.DrawSpherePatch(ref center, ref up, ref axis, dbgDrawSize * .9f, minTh, maxTh, minPs, maxPs, ref zero);
                    axis = tr._basis.GetColumn(1);
                    float          ay   = p6DOF.GetAngle(1);
                    float          az   = p6DOF.GetAngle(2);
                    float          cy   = (float)Math.Cos(ay);
                    float          sy   = (float)Math.Sin(ay);
                    float          cz   = (float)Math.Cos(az);
                    float          sz   = (float)Math.Sin(az);
                    IndexedVector3 ref1 = new IndexedVector3(
                        cy * cz * axis.X + cy * sz * axis.Y - sy * axis.Z,
                        -sz * axis.X + cz * axis.Y,
                        cz * sy * axis.X + sz * sy * axis.Y + cy * axis.Z);
                    tr = p6DOF.GetCalculatedTransformB();
                    IndexedVector3 normal = -tr._basis.GetColumn(0);
                    float          minFi  = p6DOF.GetRotationalLimitMotor(0).m_loLimit;
                    float          maxFi  = p6DOF.GetRotationalLimitMotor(0).m_hiLimit;
                    if (minFi > maxFi)
                    {
                        debugDraw.DrawArc(ref center, ref normal, ref ref1, dbgDrawSize, dbgDrawSize, -MathUtil.SIMD_PI, MathUtil.SIMD_PI, ref zero, false);
                    }
                    else if (minFi < maxFi)
                    {
                        debugDraw.DrawArc(ref center, ref normal, ref ref1, dbgDrawSize, dbgDrawSize, minFi, maxFi, ref zero, false);
                    }
                    tr = p6DOF.GetCalculatedTransformA();
                    IndexedVector3 bbMin = p6DOF.GetTranslationalLimitMotor().m_lowerLimit;
                    IndexedVector3 bbMax = p6DOF.GetTranslationalLimitMotor().m_upperLimit;
                    debugDraw.DrawBox(ref bbMin, ref bbMax, ref tr, ref zero);
                }
            }
            break;

            case TypedConstraintType.SLIDER_CONSTRAINT_TYPE:
            {
                SliderConstraint pSlider = constraint as SliderConstraint;
                IndexedMatrix    tr      = pSlider.GetCalculatedTransformA();
                if (drawFrames)
                {
                    debugDraw.DrawTransform(ref tr, dbgDrawSize);
                }
                tr = pSlider.GetCalculatedTransformB();
                if (drawFrames)
                {
                    debugDraw.DrawTransform(ref tr, dbgDrawSize);
                }
                IndexedVector3 zero = IndexedVector3.Zero;
                if (drawLimits)
                {
                    IndexedMatrix  tr2    = pSlider.GetCalculatedTransformA();
                    IndexedVector3 li_min = tr2 * new IndexedVector3(pSlider.GetLowerLinLimit(), 0f, 0f);
                    IndexedVector3 li_max = tr2 * new IndexedVector3(pSlider.GetUpperLinLimit(), 0f, 0f);
                    debugDraw.DrawLine(ref li_min, ref li_max, ref zero);
                    IndexedVector3 normal = tr._basis.GetColumn(0);
                    IndexedVector3 axis   = tr._basis.GetColumn(1);
                    float          a_min  = pSlider.GetLowerAngLimit();
                    float          a_max  = pSlider.GetUpperAngLimit();
                    IndexedVector3 center = pSlider.GetCalculatedTransformB()._origin;
                    debugDraw.DrawArc(ref center, ref normal, ref axis, dbgDrawSize, dbgDrawSize, a_min, a_max, ref zero, true);
                }
            }
            break;

            default:
                break;
            }
            return;
        }