Beispiel #1
0
        private static void OnJungle()
        {
            if (Config.Menu["jungle.settings"]["jungle.mana"] < ObjectManager.Player.ManaPercent)
            {
                return;
            }

            if (Config.Menu["jungle.settings"]["jungle.e"] && Spells.E.IsReady())
            {
                foreach (var mob in GameObjects.JungleLarge.Where(x => x.IsValidTarget(Spells.E.Range)))
                {
                    Condemn.JungleCondemn(mob, Config.PushDistance.Value);
                }
            }
        }
Beispiel #2
0
        private static void OnJungle()
        {
            if (Config.getSliderItem(Config.jungleMenu, "jungle.mana") < ObjectManager.Player.ManaPercent)
            {
                return;
            }

            if (Config.getCheckBoxItem(Config.jungleMenu, "jungle.e") && Spells.E.IsReady())
            {
                foreach (var mob in GameObjects.JungleLarge.Where(x => x.LSIsValidTarget(Spells.E.Range)))
                {
                    Condemn.JungleCondemn(mob, Config.PushDistance);
                }
            }
        }